Index: scripts/zones/Bastok_Markets/TextIDs.lua =================================================================== --- scripts/zones/Bastok_Markets/TextIDs.lua (revision 3960) +++ scripts/zones/Bastok_Markets/TextIDs.lua (working copy) @@ -1,55 +1,54 @@ -- Variable TextID Description text -- General Texts - ITEM_CANNOT_BE_OBTAINED = 6375; -- You cannot obtain the item come back again after sorting your inventory -FULL_INVENTORY_AFTER_TRADE = 6377; -- You cannot obtain the . Try trading again after sorting your inventory - ITEM_OBTAINED = 6378; -- Obtained: - GIL_OBTAINED = 6379; -- Obtained gil - KEYITEM_OBTAINED = 6381; -- Obtained key item: - NOT_HAVE_ENOUGH_GIL = 6383; -- You do not have enough gil - ITEMS_OBTAINED = 6384; -- You obtain ! - HOMEPOINT_SET = 6434; -- Home point set! - FISHING_MESSAGE_OFFSET = 7004; -- You can't fish here + ITEM_CANNOT_BE_OBTAINED = 6375; --Come back after sorting your inventory. +FULL_INVENTORY_AFTER_TRADE = 6377; --Try trading again after sorting your inventory. + ITEM_OBTAINED = 6378; --Obtained: <<>><<>><<>> + GIL_OBTAINED = 6379; --Obtained <<>> gil. + KEYITEM_OBTAINED = 6381; --Obtained key item: <<>> + NOT_HAVE_ENOUGH_GIL = 6383; --You do not have enough gil. + ITEMS_OBTAINED = 6387; --You obtain <<>> <<>><<>> + HOMEPOINT_SET = 6436; --Home point set! + FISHING_MESSAGE_OFFSET = 7007; --You can't fish here. -- Conquest System -CONQUEST = 7568; -- You've earned conquest points! - +CONQUEST = 7571; --You've earned conquest points! + -- Mission Dialogs - YOU_ACCEPT_THE_MISSION = 6444; -- You have accepted the mission. - ORIGINAL_MISSION_OFFSET = 6449; -- You can consult the “Mission” section of the main menu to review your objectives. Speed and efficiency are your priorities. Dismissed. - EXTENDED_MISSION_OFFSET = 7930; -- Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. + YOU_ACCEPT_THE_MISSION = 6446; --You have accepted the mission. + ORIGINAL_MISSION_OFFSET = 6451; --You can consult the ^"oMission^"c section of the main menu to review your objectives. + EXTENDED_MISSION_OFFSET = 7933; --Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. -- Other Dialogs - ITEM_DELIVERY_DIALOG = 7451; -- Need something sent to a friend's house? Sending items to your own room? You've come to the right place! - + ITEM_DELIVERY_DIALOG = 7454; --Need something sent to a friend's house? Sending items to your own room? You've come to the right place -- Harvest Festival - TRICK_OR_TREAT = 8055; -- Trick or treat... - THANK_YOU_TREAT = 8056; -- Thank you... And now for your treat... - HERE_TAKE_THIS = 8057; -- Here, take this... - IF_YOU_WEAR_THIS = 8058; -- If you put this on and walk around, something...unexpected might happen... - THANK_YOU = 8059; -- Thank you... - + TRICK_OR_TREAT = 8056; --Trick or treat... + THANK_YOU_TREAT = 8057; --And now for your treat... + HERE_TAKE_THIS = 8058; --Here, take this... + IF_YOU_WEAR_THIS = 8059; --If you put this on and walk around, something...unexpected might happen... + THANK_YOU = 8060; --Thank you...<<>> + -- Shop Texts - SOMNPAEMN_CLOSED_DIALOG = 7362; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Sarutabaruta, ... - YAFAFA_CLOSED_DIALOG = 7363; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Kolshushu, ... - OGGODETT_CLOSED_DIALOG = 7364; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Aragoneu, ... + SOMNPAEMN_CLOSED_DIALOG = 7365; --I'm trying to start a business selling goods from Sarutabaruta, + YAFAFA_CLOSED_DIALOG = 7366; --I'm trying to start a business selling goods from Kolshushu, + OGGODETT_CLOSED_DIALOG = 7367; --I'm trying to start a business selling goods from Aragoneu, - TEERTH_SHOP_DIALOG = 7465; -- Welcome to the Goldsmiths' Guild shop. What can I do for you? - VISALA_SHOP_DIALOG = 7466; -- Welcome to the Goldsmiths' Guild shop. How may I help you? - ZHIKKOM_SHOP_DIALOG = 7467; -- Hello! Welcome to the only weaponry store in Bastok, the Dragon's Claws! - CIQALA_SHOP_DIALOG = 7468; -- A weapon is the most precious thing to an adventurer! Well, after his life, of course. Choose wisely. - PERITRAGE_SHOP_DIALOG = 7469; -- Hey! I've got just the thing for you! - BRUNHILDE_SHOP_DIALOG = 7470; -- Welcome to my store! You want armor, you want shields? I've got them all! -CHARGINGCHOKOBO_SHOP_DIALOG = 7471; -- Hello. What piece of armor are you missing? - BALTHILDA_SHOP_DIALOG = 7472; -- Feeling defenseless of late? Brunhilde's Armory has got you covered! - MJOLL_SHOP_DIALOG = 7473; -- Welcome. Have a look and compare! You'll never find better wares anywhere. - OLWYN_SHOP_DIALOG = 7474; -- Welcome to Mjoll's Goods! What can I do for you? - ZAIRA_SHOP_DIALOG = 7475; -- Greetings. What spell are you looking for? - SORORO_SHOP_DIALOG = 7476; -- Hello-mellow, welcome to Sororo's Scribe and Notary! Hmm? No, we sell magic spells! What did you think? - HARMODIOS_SHOP_DIALOG = 7477; -- Add music to your adventuring life! Welcome to Harmodios's. - CARMELIDE_SHOP_DIALOG = 7478; -- Ah, welcome, welcome! What might I interest you in? - RAGHD_SHOP_DIALOG = 7479; -- Give a smile to that special someone! Welcome to Carmelide's. - HORTENSE_SHOP_DIALOG = 7480; -- Hello there! We have instruments and music sheets at Harmodios's! - OGGODETT_OPEN_DIALOG = 7481; -- Hello there! Might I interest you in some specialty goods from Aragoneu? - YAFAFA_OPEN_DIALOG = 7482; -- Hello! I've got some goods from Kolshushu--interested? - SOMNPAEMN_OPEN_DIALOG = 7483; -- Welcome! I have goods straight from Sarutabaruta! What say you? \ No newline at end of file + TEERTH_SHOP_DIALOG = 7468; --Welcome to the Goldsmiths' Guild shop.\nWhat can I do for you? + VISALA_SHOP_DIALOG = 7469; --Welcome to the Goldsmiths' Guild shop.\nHow may I help you? + ZHIKKOM_SHOP_DIALOG = 7470; --Welcome to the only weaponry store in Bastok,\nthe Dragon's Claws! + CIQALA_SHOP_DIALOG = 7471; --A weapon is the most precious thing to an adventurer! Well, after his life, of course. + PERITRAGE_SHOP_DIALOG = 7472; --Hey!\nI've got just the thing for you! + BRUNHILDE_SHOP_DIALOG = 7473; --Welcome to my store!\nYou want armor, you want shields?\nI've got them all! +CHARGINGCHOKOBO_SHOP_DIALOG = 7474; --Hello.\nWhat piece of armor are you missing? + BALTHILDA_SHOP_DIALOG = 7475; --Feeling defenseless of late?\nBrunhilde's Armory has got you covered! + MJOLL_SHOP_DIALOG = 7476; --Welcome.\nHave a look and compare! You'll never find better wares anywhere. + OLWYN_SHOP_DIALOG = 7477; --Welcome to Mjoll's Goods!\nWhat can I do for you? + ZAIRA_SHOP_DIALOG = 7478; --Greetings.\nWhat spell are you looking for? + SORORO_SHOP_DIALOG = 7479; --Hello-mellow, welcome to Sororo's Scribe and Notary! + HARMODIOS_SHOP_DIALOG = 7480; --Add music to your adventuring life! Welcome to Harmodios's. + CARMELIDE_SHOP_DIALOG = 7481; --Ah, welcome, welcome!\nWhat might I interest you in? + RAGHD_SHOP_DIALOG = 7482; --Give a smile to that special someone! Welcome to Carmelide's. + HORTENSE_SHOP_DIALOG = 7483; --Hello there!\nWe have instruments and music sheets at Harmodios's! + OGGODETT_OPEN_DIALOG = 7484; --Hello there!\nMight I interest you in some specialty goods from Aragoneu? + YAFAFA_OPEN_DIALOG = 7485; --Hello!\nI've got some goods from Kolshushu--interested? + SOMNPAEMN_OPEN_DIALOG = 7486; --Welcome!\nI have goods straight from Sarutabaruta! What say you? Index: scripts/zones/Bastok_Mines/TextIDs.lua =================================================================== --- scripts/zones/Bastok_Mines/TextIDs.lua (revision 3960) +++ scripts/zones/Bastok_Mines/TextIDs.lua (working copy) @@ -1,76 +1,77 @@ -- Variable TextID Description text -- General Texts - ITEM_CANNOT_BE_OBTAINED = 6692; -- You cannot obtain the item come back again after sorting your inventory -FULL_INVENTORY_AFTER_TRADE = 6377; -- You cannot obtain the . Try trading again after sorting your inventory - ITEM_OBTAINED = 6378; -- Obtained: - GIL_OBTAINED = 6379; -- Obtained gil - KEYITEM_OBTAINED = 6381; -- Obtained key item: - HOMEPOINT_SET = 6434; -- Home point set! - FISHING_MESSAGE_OFFSET = 10621; -- You can't fish here + ITEM_CANNOT_BE_OBTAINED = 6375; --Come back after sorting your inventory. +FULL_INVENTORY_AFTER_TRADE = 6377; --Try trading again after sorting your inventory. + ITEM_OBTAINED = 6378; --Obtained: <<>><<>><<>> + GIL_OBTAINED = 6379; --Obtained <<>> gil. + KEYITEM_OBTAINED = 6381; --Obtained key item: <<>> + HOMEPOINT_SET = 6436; --Home point set! + FISHING_MESSAGE_OFFSET = 10624; --You can't fish here. -- Conquest System -CONQUEST = 10918; -- You've earned conquest points! +CONQUEST = 10921; --You've earned conquest points! -- Mission Dialogs - YOU_ACCEPT_THE_MISSION = 6444; -- You have accepted the mission. -ORIGINAL_MISSION_OFFSET = 6449; -- You can consult the “Mission” section of the main menu to review your objectives. Speed and efficiency are your priorities. Dismissed. -EXTENDED_MISSION_OFFSET = 11421; -- Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. + YOU_ACCEPT_THE_MISSION = 6446; --You have accepted the mission. + ORIGINAL_MISSION_OFFSET = 6451; --You can consult the ^"oMission^"c section of the main menu to review your objectives. + EXTENDED_MISSION_OFFSET = 11424; --Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. -- Dynamis dialogs - YOU_CANNOT_ENTER_DYNAMIS = 11531; -- You cannot enter Dynamis - Bastok for x day (Vana'diel time) -PLAYERS_HAVE_NOT_REACHED_LEVEL = 11533; -- Players who have not reached level are prohibited from entering Dynamis. - UNUSUAL_ARRANGEMENT_PEBBLES = 11544; -- There is an unusual arrangement of pebbles here. + YOU_CANNOT_ENTER_DYNAMIS = 11534; --You cannot enter Dynamis - <<>> +PLAYERS_HAVE_NOT_REACHED_LEVEL = 11536; --Players who have not reached level <<>> are prohibited from entering Dynamis. + UNUSUAL_ARRANGEMENT_PEBBLES = 11547; --There is an unusual arrangement of pebbles here. -- Dialog Texts - VIRNAGE_DIALOG_1 = 10795; -- They stayed in a citadel on the Sauromugue Champaign. The paint may be there still! I have heard people here say you are a great adventurer. Please, help the Goddess in Her hour of need! - VIRNAGE_DIALOG_2 = 10801; -- Hand my letter to Eperdur in the San d'Oria Cathedral to claim your reward. -THE_GATE_IS_LOCKED = 11962; -- The gate is locked. + VIRNAGE_DIALOG_1 = 10798; --They stayed in a citadel on the Sauromugue Champaign. The paint may be there still! + VIRNAGE_DIALOG_2 = 10804; --Hand my letter to Eperdur in the San d'Oria Cathedral to claim your reward. +THE_GATE_IS_LOCKED = 11965; --The gate is locked. -- Harvest Festival - TRICK_OR_TREAT = 11495; -- Trick or treat... - THANK_YOU_TREAT = 11496; -- Thank you... And now for your treat... - HERE_TAKE_THIS = 11497; -- Here, take this... - IF_YOU_WEAR_THIS = 11498; -- If you put this on and walk around, something...unexpected might happen... - THANK_YOU = 11499; -- Thank you... + TRICK_OR_TREAT = 11496; --Trick or treat... + THANK_YOU_TREAT = 11497; --And now for your treat... + HERE_TAKE_THIS = 11498; --Here, take this... + IF_YOU_WEAR_THIS = 11499; --If you put this on and walk around, something...unexpected might happen... + THANK_YOU = 11500; --Thank you...<<>> + -- Shop Texts - GALDEO_CLOSED_DIALOG = 10597; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Li'Telor, but it's not easy getting stuff from areas that aren't under Bastokan control. - FAUSTIN_CLOSED_DIALOG = 10600; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Ronfaure, but it's not easy getting stuff from areas that aren't under Bastokan control. - RODELLIEUX_CLOSED_DIALOG = 10601; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Fauregandi, but it's not easy getting stuff from areas that aren't under Bastokan control. - MILLE_CLOSED_DIALOG = 10602; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Norvallen, but it's not easy getting stuff from areas that aren't under Bastokan control. - TIBELDA_CLOSED_DIALOG = 10603; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Valdeaunia, but it's not easy getting stuff from areas that aren't under Bastokan control. + GALDEO_CLOSED_DIALOG = 10607; --I'm trying to start a business selling goods from Li'Telor, + FAUSTIN_CLOSED_DIALOG = 10603; --I'm trying to start a business selling goods from Ronfaure, + RODELLIEUX_CLOSED_DIALOG = 10604; --I'm trying to start a business selling goods from Fauregandi, + MILLE_CLOSED_DIALOG = 10605; --I'm trying to start a business selling goods from Norvallen, + TIBELDA_CLOSED_DIALOG = 10606; --I'm trying to start a business selling goods from Valdeaunia, - FAUSTIN_OPEN_DIALOG = 10712; -- Hello there! Might I interest you specialty goods from Ronfaure? - DEEGIS_SHOP_DIALOG = 10713; -- The only things an adventurer needs are courage and a good suit of armor! Welcome to Deegis's Armour! - ZEMEDARS_SHOP_DIALOG = 10714; -- Everything in our store is top-grade and Galka-made! What're you lookin' for? - BOYTZ_SHOP_DIALOG = 10715; -- Welcome to Boytz's Knickknacks. - GRISELDA_SHOP_DIALOG = 10717; -- Good of you to drop by the Bat's Lair Inn! Why don't you try some of our specialty plates? - NEIGEPANCE_SHOP_DIALOG = 10718; -- Hello there. A well-fed chocobo is a happy chocobo! + FAUSTIN_OPEN_DIALOG = 10722; --Hello there!\nMight I interest you specialty goods from Ronfaure? + DEEGIS_SHOP_DIALOG = 10716; --The only things an adventurer needs are courage and a good suit of armor!\nWelcome to Deegis's Armour! + ZEMEDARS_SHOP_DIALOG = 10717; --Everything in our store is top-grade and Galka-made!\nWhat're you lookin' for? + BOYTZ_SHOP_DIALOG = 10718; --Welcome to Boytz's Knickknacks. + GRISELDA_SHOP_DIALOG = 10720; --Good of you to drop by the Bat's Lair Inn!\nWhy don't you try some of our specialty plates? + NEIGEPANCE_SHOP_DIALOG = 10721; --Hello there.\nA well-fed chocobo is a happy chocobo! - MILLE_OPEN_DIALOG = 10720; -- Hello there! Might I interest you specialty goods from Norvallen? - RODELLIEUX_OPEN_DIALOG = 10721; -- Hello there! Might I interest you specialty goods from Fauregandi? - TIBELDA_OPEN_DIALOG = 10722; -- Goods of all varieties, imported directly from the northern land of Valdeaunia! - MAYMUNAH_SHOP_DIALOG = 10723; -- Welcome to the Alchemists' Guild! Looking for something specific? - ODOBA_SHOP_DIALOG = 10724; -- Welcome to the Alchemists' Guild. How may I help you? + MILLE_OPEN_DIALOG = 10723; --Hello there!\nMight I interest you specialty goods from Norvallen? + RODELLIEUX_OPEN_DIALOG = 10724; --Hello there!\nMight I interest you specialty goods from Fauregandi? + TIBELDA_OPEN_DIALOG = 10725; --Goods of all varieties, imported directly from the northern land of Valdeaunia! + MAYMUNAH_SHOP_DIALOG = 10726; --Welcome to the Alchemists' Guild!\nLooking for something specific? + ODOBA_SHOP_DIALOG = 10727; --Welcome to the Alchemists' Guild.\nHow may I help you? - GALDEO_OPEN_DIALOG = 11278; -- Come! Take a look at all the wonderful goods from Li'Telor. + GALDEO_OPEN_DIALOG = 11281; --Come! Take a look at all the wonderful goods from Li'Telor. - AULAVIA_OPEN_DIALOG = 11279; -- May I interest you in some specialty goods from Vollbow? - AULAVIA_CLOSED_DIALOG = 11280; -- I'm trying to start a business selling goods from Vollbow, but it's not easy getting stuff from areas that aren't under Bastokan control. + AULAVIA_OPEN_DIALOG = 11282; --May I interest you in some specialty goods from Vollbow? + AULAVIA_CLOSED_DIALOG = 11283; --I'm trying to start a business selling goods from Vollbow, - PROUDBEARD_SHOP_DIALOG = 11449; -- Would you be interested in a nice suit of adventurer-issue armor? Be careful when you buy, though. We offer no refunds. + PROUDBEARD_SHOP_DIALOG = 11452; --Would you be interested in a nice suit of adventurer-issue armor? Be careful when you buy, though. We offer no refunds. -EMALIVEULAUX_COP_NOT_COMPLETED = 12043; -- I'd like to start my own business someday, but I just haven't found anything that truly interests me. - EMALIVEULAUX_OPEN_DIALOG = 12044; -- Rare Tavnazian imports! Get them before they're gone! - EMALIVEULAUX_CLOSED_DIALOG = 12045; -- I'd love to sell you goods imported from the island of Tavnazia, but with the area under foreign control, I can't secure my trade routes... +EMALIVEULAUX_COP_NOT_COMPLETED = 12046; --I'd like to start my own business someday, but I just haven't found anything that truly interests me. + EMALIVEULAUX_OPEN_DIALOG = 12047; --Rare Tavnazian imports!\nGet them before they're gone! + EMALIVEULAUX_CLOSED_DIALOG = 12048; --I'd love to sell you goods imported from the island of Tavnazia, but with the area under foreign control, I can't secure my trade routes... - GELZERIO_SHOP_DIALOG = 12205; -- ...Yes? + GELZERIO_SHOP_DIALOG = 10719; --...Yes? -- Weather Dialog -MARIADOK_DIALOG = 6676; -- Your fate rides on the changing winds of Vana'diel. I can give you insight on the local weather. +MARIADOK_DIALOG = 6678; --Your fate rides on the changing winds of Vana'diel.\nI can give you insight on the local weather. -- Standard NPC Dialog -ITEM_DELIVERY_DIALOG = 10256; -- Need something sent to a friend's house? Sending items to your own house? You've come to the right place! - HEMEWMEW_DIALOG = 6883; -- Hello, ≺Multiple Choice (Player Gender)≻[sir/ma'am]. I have been appointed by the Guildworkers' Union to manage the trading of manufactured crafts and the exchange of guild points. \ No newline at end of file +ITEM_DELIVERY_DIALOG = 10259; --Need something sent to a friend's house? Sending items to your own house? You've come to the right place! + HEMEWMEW_DIALOG = 6886; --I have been appointed by the Guildworkers' Union to manage the trading of manufactured crafts and the exchange of guild points. Index: scripts/zones/Metalworks/TextIDs.lua =================================================================== --- scripts/zones/Metalworks/TextIDs.lua (revision 3960) +++ scripts/zones/Metalworks/TextIDs.lua (working copy) @@ -1,36 +1,33 @@ -- Variable TextID Description text -- General Texts - ITEM_CANNOT_BE_OBTAINED = 6430; -- You cannot obtain the item come back again after sorting your inventory - FULL_INVENTORY_AFTER_TRADE = 6432; -- You cannot obtain the . Try trading again after sorting your inventory - ITEM_OBTAINED = 6433; -- Obtained: - GIL_OBTAINED = 6434; -- Obtained gil - KEYITEM_OBTAINED = 6436; -- Obtained key item: - ITEMS_OBTAINED = 6439; -- You obtain + ITEM_CANNOT_BE_OBTAINED = 6430; --Come back after sorting your inventory. +FULL_INVENTORY_AFTER_TRADE = 6432; --Try trading again after sorting your inventory. + ITEM_OBTAINED = 6433; --Obtained: <<>><<>><<>> + GIL_OBTAINED = 6434; --Obtained <<>> gil. + KEYITEM_OBTAINED = 6436; --Obtained key item: <<>> + ITEMS_OBTAINED = 6442; --You obtain <<>> <<>><<>> -- Mission Dialogs - YOU_ACCEPT_THE_MISSION = 9; -- You have accepted the mission. - ORIGINAL_MISSION_OFFSET = 14; -- You can consult the “Mission” section of the main menu to review your objectives. Speed and efficiency are your priorities. Dismissed. - GOOD_LUCK = 7345; -- Good luck on your mission. Bastokers like to do things by the book, so stay out of trouble and follow their rules. -MISSION_DIALOG_CID_TO_AYAME = 7472; -- Give it to one of his Mythril Musketeers instead. Ayame and Naji should be on guard near the President's Office. Either one will do. - ITS_LOCKED = 7883; -- It's locked. - EXTENDED_MISSION_OFFSET = 8488; -- Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. + YOU_ACCEPT_THE_MISSION = 9; --You have accepted the mission. + ORIGINAL_MISSION_OFFSET = 14; --You can consult the ^"oMission^"c section of the main menu to review your objectives. + GOOD_LUCK = 7347; --Good luck on your mission.\nBastokers like to do things by the book, so stay out of trouble and follow their rules. +MISSION_DIALOG_CID_TO_AYAME = 7474; --Give it to one of his Mythril Musketeers instead. Ayame and Naji should be on guard near the President's Office. Either one will do. + ITS_LOCKED = 7885; --It's locked. + EXTENDED_MISSION_OFFSET = 8490; --Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. -- Other dialog -NOTHING_OUT_OF_ORDINARY = 6447; -- There is nothing out of the ordinary here. - - LORENA_DIALOG = 6822; -- Hello, ≺Multiple Choice (Player Gender)≻[sir/ma'am]. I have been appointed by the Guildworkers' Union to manage the trading of manufactured crafts and the exchange of guild points. - - GLAROCIQUET_DIALOG = 8100; -- I am ≺Speaker Name≻, a Temple Knight. I am one of the guards charged with overseeing San d'Oria's conquest campaign. - LEXUN_MARIXUN_DIALOG = 8101; -- I am ≺Speaker Name≻, a War Warlock. I am one of the guards charged with overseeing Windurst's conquest campaign. +NOTHING_OUT_OF_ORDINARY = 6447; --There is nothing out of the ordinary here. + LORENA_DIALOG = 6824; --I have been appointed by the Guildworkers' Union to manage the trading of manufactured crafts and the exchange of guild points. + GLAROCIQUET_DIALOG = 8102; --, a Temple Knight.\nI am one of the guards charged with overseeing San d'Oria's conquest campaign. + LEXUN_MARIXUN_DIALOG = 8104; --, a War Warlock.\nI am one of the guards charged with overseeing Windurst's conquest campaign. -- Shop Texts -VICIOUS_EYE_SHOP_DIALOG = 7900; -- Hi. This is where blacksmiths buy what they need. - AMULYA_SHOP_DIALOG = 7901; -- Hello. Welcome to the Blacksmiths' Guild shop. - OLAF_SHOP_DIALOG = 7902; -- We sell items in the Gunpowder Room, too.\nWhat do you need? - NOGGA_SHOP_DIALOG = 7903; -- I've got some items you won't find elsewhere! - TOMASA_SHOP_DIALOG = 7904; -- This is the Craftsmen's Eatery.\nMake room for the next customer when you're done, all right? +VICIOUS_EYE_SHOP_DIALOG = 7902; --Hi.\nThis is where blacksmiths buy what they need. + AMULYA_SHOP_DIALOG = 7903; --Hello.\nWelcome to the Blacksmiths' Guild shop. + OLAF_SHOP_DIALOG = 7904; --We sell items in the Gunpowder Room, too.\nWhat do you need? + NOGGA_SHOP_DIALOG = 7905; --I've got some items you won't find elsewhere! + TOMASA_SHOP_DIALOG = 7906; --This is the Craftsmen's Eatery.\nMake room for the next customer when you're done, all right? - TAKIYAH_CLOSED_DIALOG = 9858; -- Maybe someday I'll be able to sell goods from Qufim Island... Someday... - TAKIYAH_OPEN_DIALOG = 9859; -- Hey, it's your lucky day! I've got a fresh batch of goods straight from the island of Qufim! - + TAKIYAH_CLOSED_DIALOG = 9860; --Maybe someday I'll be able to sell goods from Qufim Island... Someday... + TAKIYAH_OPEN_DIALOG = 9861; --I've got a fresh batch of goods straight from the island of Qufim! Index: scripts/zones/Port_Bastok/TextIDs.lua =================================================================== --- scripts/zones/Port_Bastok/TextIDs.lua (revision 3960) +++ scripts/zones/Port_Bastok/TextIDs.lua (working copy) @@ -1,63 +1,59 @@ -- Variable TextID Description text -- General Texts - ITEM_CANNOT_BE_OBTAINED = 6375; -- You cannot obtain the item come back again after sorting your inventory -FULL_INVENTORY_AFTER_TRADE = 6377; -- You cannot obtain the . Try trading again after sorting your inventory - ITEM_OBTAINED = 6378; -- Obtained: - GIL_OBTAINED = 6379; -- Obtained gil - KEYITEM_OBTAINED = 6381; -- Obtained key item: - HOMEPOINT_SET = 6461; -- Home point set! - NOT_HAVE_ENOUGH_GIL = 6634; -- You don't have enough money. - FISHING_MESSAGE_OFFSET = 6882; -- You can't fish here - MOGHOUSE_EXIT = 7737; -- You have learned your way through the back alleys of Bastok! Now you can exit to any area from your residence. + ITEM_CANNOT_BE_OBTAINED = 6375; --Come back after sorting your inventory. +FULL_INVENTORY_AFTER_TRADE = 6377; --Try trading again after sorting your inventory. + ITEM_OBTAINED = 6378; --Obtained: <<>><<>><<>> + GIL_OBTAINED = 6379; --Obtained <<>> gil. + KEYITEM_OBTAINED = 6381; --Obtained key item: <<>> + HOMEPOINT_SET = 6463; --Home point set! + NOT_HAVE_ENOUGH_GIL = 6383; --You do not have enough gil. + FISHING_MESSAGE_OFFSET = 6885; --You can't fish here. + MOGHOUSE_EXIT = 7740; --You have learned your way through the back alleys of Bastok! Now you can exit to any area from your residence. -- Conquest System -CONQUEST = 7793; -- You've earned conquest points! +CONQUEST = 7796; --You've earned conquest points! -- Mission Dialogs - YOU_ACCEPT_THE_MISSION = 7133; -- You have accepted the mission. -ORIGINAL_MISSION_OFFSET = 7138; -- You can consult the “Mission” section of the main menu to review your objectives. Speed and efficiency are your priorities. Dismissed. -EXTENDED_MISSION_OFFSET = 8258; -- Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. + YOU_ACCEPT_THE_MISSION = 7136; --You have accepted the mission. + ORIGINAL_MISSION_OFFSET = 7141; --You can consult the ^"oMission^"c section of the main menu to review your objectives. + EXTENDED_MISSION_OFFSET = 8261; --Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. -- Dialog Texts -POWHATAN_DIALOG_1 = 7062; -- I'm sick and tired of entertaining guests. +POWHATAN_DIALOG_1 = 7065; --I'm sick and tired of entertaining guests. + RONAN_DIALOG_1 = 7251; --Do something! Isn't there anything you can do to make him come out of his shell? + PAUJEAN_DIALOG_1 = 7442; --Where can you find them? If you're the kind of adventurer I think you are, you should have a pretty good idea. + UNLOCK_NINJA = 8223; --You can now become a ninja. + TITAN_UNLOCKED = 8328; --You are now able to summon <<>> - RONAN_DIALOG_1 = 7248; -- Do something! Isn't there anything you can do to make him come out of his shell? - - PAUJEAN_DIALOG_1 = 7439; -- Where can you find them? If you're the kind of adventurer I think you are, you should have a pretty good idea. Just don't do anything I wouldn't...heh heh. - - UNLOCK_NINJA = 8220; -- You can now become a ninja. - - TITAN_UNLOCKED = 8325; -- You are now able to summon Titan - -- Shop Texts - TENSHODO_SHOP_OPEN_DIALOG = 6639; -- Ah, one of our members. Welcome to the Tenshodo shop. + TENSHODO_SHOP_OPEN_DIALOG = 6641; --Ah, one of our members.\nWelcome to the Tenshodo shop. - EVELYN_CLOSED_DIALOG = 7367; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Gustaberg, ... - ROSSWALD_CLOSED_DIALOG = 7368; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Zulkheim, ... - BELKA_CLOSED_DIALOG = 7369; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Derfland, ... - VATTIAN_CLOSED_DIALOG = 7370; -- I'm trying to start a business selling goods from Kuzotz, but it's not easy getting stuff from areas that aren't under Bastokan control. + EVELYN_CLOSED_DIALOG = 7370; --I'm trying to start a business selling goods from Gustaberg, + ROSSWALD_CLOSED_DIALOG = 7371; --I'm trying to start a business selling goods from Zulkheim, + BELKA_CLOSED_DIALOG = 7372; --I'm trying to start a business selling goods from Derfland, + VATTIAN_CLOSED_DIALOG = 7373; --I'm trying to start a business\nselling goods from Kuzotz, - VALERIANO_SHOP_DIALOG = 7372; -- Welcome to the Troupe Valeriano. Valeriano, at your service! Have a laugh, then spend some cash! Treats and sweets from exotic lands! + VALERIANO_SHOP_DIALOG = 7375; --Welcome to the Troupe Valeriano. Valeriano, at your service!\nHave a laugh, then spend some cash! - SAWYER_SHOP_DIALOG = 7417; -- Hi, there. For here or to go? - MELLOA_SHOP_DIALOG = 7418; -- Welcome to the Steaming Sheep. Would you like something to drink? + SAWYER_SHOP_DIALOG = 7420; --Hi, there.\nFor here or to go? + MELLOA_SHOP_DIALOG = 7421; --Welcome to the Steaming Sheep.\nWould you like something to drink? - EVELYN_OPEN_DIALOG = 7421; -- Hello! Might I interest you in some specialty goods from Gustaberg? - GALVIN_SHOP_DIALOG = 7422; -- Welcome to Galvin's Travel Gear! We do our best to get the best for only the best! - NUMA_SHOP_DIALOG = 7423; -- Hello, hello! Won't you buy something? I'll give you a rebate! - BELKA_OPEN_DIALOG = 7424; -- Welcome. I've got goods from Derfland. Interested? - ROSSWALD_OPEN_DIALOG = 7425; -- Hello, hello! Everything I have is imported directly from Zulkheim! - ILITA_SHOP_DIALOG = 7426; -- Hello there. How about buying to stay in touch with your friends? - SUGANDHI_SHOP_DIALOG = 7427; -- Traveler! I am sure my wares will prove useful on your journey. Why don't you buy some? - DENVIHR_SHOP_DIALOG = 7428; -- Ah, interested in my wares, are you? You can only buy these in Bastok, my friend. + EVELYN_OPEN_DIALOG = 7424; --Hello!\nMight I interest you in some specialty goods from Gustaberg? + GALVIN_SHOP_DIALOG = 7425; --Welcome to Galvin's Travel Gear! + NUMA_SHOP_DIALOG = 7426; --Hello, hello!\nWon't you buy something? I'll give you a rebate! + BELKA_OPEN_DIALOG = 7427; --Welcome.\nI've got goods from Derfland. Interested? + ROSSWALD_OPEN_DIALOG = 7428; --Hello, hello!\nEverything I have is imported directly from Zulkheim! + ILITA_SHOP_DIALOG = 7429; --Hello there.\nHow about buying <<>> + SUGANDHI_SHOP_DIALOG = 7430; --Traveler!\nI am sure my wares will prove useful on your journey. + DENVIHR_SHOP_DIALOG = 7431; --Ah, interested in my wares, are you?\nYou can only buy these in Bastok, my friend. - VATTIAN_OPEN_DIALOG = 8153; -- Welcome to my humble establishment. I have a wide variety of specialty goods from Kuzotz. - ZOBYQUHYO_OPEN_DIALOG = 8154; -- Hey therrre! I've got lots of wonderrrful goodies, fresh from the Elshimo Lowlands. - ZOBYQUHYO_CLOSED_DIALOG = 8155; -- I'm trrrying to start a business selling goods from the Elshimo Lowlands, but it's not easy getting stuff from areas that aren't under Bastokan contrrrol. - DHENTEVRYUKOH_OPEN_DIALOG = 8156; -- Welcome! Welcome! Take a wonderrr at these specialty goods from the Elshimo Uplands! -DHENTEVRYUKOH_CLOSED_DIALOG = 8157; -- I'm trrrying to start a business selling goods from the Elshimo Uplands, but it's not easy transporting goods from areas that aren't under Bastokan contrrrol. - BLABBIVIX_SHOP_DIALOG = 8419; -- <Pshooowaaaaa> I come from the underworld.\nThese chipshhh, you knooow, are popular among us Goblinshhh.\nUse with heart of shhhtatue. + VATTIAN_OPEN_DIALOG = 8156; --Welcome to my humble establishment.\nI have a wide variety of specialty goods from Kuzotz. + ZOBYQUHYO_OPEN_DIALOG = 8157; --Hey therrre! I've got lots of wonderrrful goodies, fresh from the Elshimo Lowlands. + ZOBYQUHYO_CLOSED_DIALOG = 8158; --I'm trrrying to start a business selling goods from the Elshimo Lowlands, but it's not easy getting stuff from areas that aren't under Bastokan contrrrol. + DHENTEVRYUKOH_OPEN_DIALOG = 8159; --Welcome! Welcome!\nTake a wonderrr at these specialty goods from the Elshimo Uplands! +DHENTEVRYUKOH_CLOSED_DIALOG = 8160; --I'm trrrying to start a business selling goods from the Elshimo Uplands, but it's not easy transporting goods from areas that aren't under Bastokan contrrrol. + BLABBIVIX_SHOP_DIALOG = 8432; --<Pshooowaaaaa> I come from the underworld.\nThese chipshhh, you knooow, are popular among us Goblinshhh. - BAGNOBROK_CLOSED_DIALOG = 8912; -- Kbastok sis kweak! Smoblins yonly twant gstrong sfriends! Non sgoods mfrom Smovalpolos ytoday! - BAGNOBROK_OPEN_DIALOG = 8913; -- Kbastok! Crepublic sis gstrong! Smoblins lsell sgoods oto gstrong sfriends! \ No newline at end of file + BAGNOBROK_CLOSED_DIALOG = 8915; --Kbastok sis kweak! Smoblins yonly twant gstrong sfriends!\nNon sgoods mfrom Smovalpolos ytoday! + BAGNOBROK_OPEN_DIALOG = 8916; --Kbastok!\nCrepublic sis gstrong! Smoblins lsell sgoods oto gstrong sfriends!