Index: scripts/globals/fieldsofvalor.lua =================================================================== --- scripts/globals/fieldsofvalor.lua (revision 1762) +++ scripts/globals/fieldsofvalor.lua (working copy) @@ -363,13 +363,13 @@ --Work out how much def to give (highest tier dependant on level) local def = 0; if (player:getMainLvl()<27) then --before protect 2, give protect 1 - def=10; + def=15; elseif (player:getMainLvl()>=27 and player:getMainLvl()<47) then --after p2, before p3 - def=25; + def=40; elseif (player:getMainLvl()>=47 and player:getMainLvl()<63) then --after p3, before p4 - def=40; + def=75; elseif (player:getMainLvl()>=63) then --after p4 - def=55; + def=120; end --Add protect player:addStatusEffect(EFFECT_PROTECT,def,0,1800);