Index: Bastok_Markets/TextIDs.lua =================================================================== --- Bastok_Markets/TextIDs.lua (revision 2984) +++ Bastok_Markets/TextIDs.lua (working copy) @@ -1,49 +1,49 @@ --- Variable TextID Description text - --- General Texts - ITEM_CANNOT_BE_OBTAINED = 6375; -- You cannot obtain the item come back again after sorting your inventory -FULL_INVENTORY_AFTER_TRADE = 6377; -- You cannot obtain the . Try trading again after sorting your inventory - ITEM_OBTAINED = 6378; -- Obtained: - GIL_OBTAINED = 6379; -- Obtained gil - KEYITEM_OBTAINED = 6381; -- Obtained key item: - NOT_HAVE_ENOUGH_GIL = 0; -- You do not have enough gil - ITEMS_OBTAINED = 6384; -- You obtain ! - HOMEPOINT_SET = 6424; -- Home point set! - --- Conquest System -CONQUEST = 7558; -- You've earned conquest points! - --- Mission Dialogs - YOU_ACCEPT_THE_MISSION = 6434; -- You have accepted the mission. -ORIGINAL_MISSION_OFFSET = 6439; -- You can consult the “Mission” section of the main menu to review your objectives. Speed and efficiency are your priorities. Dismissed. -EXTENDED_MISSION_OFFSET = 7913; -- Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. - --- Shop Texts - BALTHILDA_SHOP_DIALOG = 7455; -- Feeling defenseless of late? Brunhilde's Armory has got you covered! - BRUNHILDE_SHOP_DIALOG = 7453; -- Welcome to my store! You want armor, you want shields? I've got them all! - CIQALA_SHOP_DIALOG = 7451; -- A weapon is the most precious thing to an adventurer! Well, after his life, of course. Choose wisely. - CARMELIDE_SHOP_DIALOG = 7461; -- Ah, welcome, welcome! What might I interest you in? -CHARGINGCHOKOBO_SHOP_DIALOG = 7454; -- Hello. What piece of armor are you missing? - HARMODIOS_SHOP_DIALOG = 7460; -- Add music to your adventuring life! Welcome to Harmodios's. - HORTENSE_SHOP_DIALOG = 7463; -- Hello there! We have instruments and music sheets at Harmodios's! - MJOLL_SHOP_DIALOG = 7456; -- Welcome. Have a look and compare! You'll never find better wares anywhere. - OLWYN_SHOP_DIALOG = 7457; -- Welcome to Mjoll's Goods! What can I do for you? - PERITRAGE_SHOP_DIALOG = 7452; -- Hey! I've got just the thing for you! - RAGHD_SHOP_DIALOG = 7462; -- Give a smile to that special someone! Welcome to Carmelide's. - SORORO_SHOP_DIALOG = 7459; -- Hello-mellow, welcome to Sororo's Scribe and Notary! Hmm? No, we sell magic spells! What did you think? - TEERTH_SHOP_DIALOG = 7448; -- Welcome to the Goldsmiths' Guild shop. What can I do for you? - VISALA_SHOP_DIALOG = 7449; -- Welcome to the Goldsmiths' Guild shop. How may I help you? - ZHIKKOM_SHOP_DIALOG = 7450; -- Hello! Welcome to the only weaponry store in Bastok, the Dragon's Claws! - ZAIRA_SHOP_DIALOG = 7458; -- Greetings. What spell are you looking for? - - OGGODETT_OPEN_DIALOG = 7464; -- Hello there! Might I interest you in some specialty goods from Aragoneu? - OGGODETT_CLOSED_DIALOG = 7347; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Aragoneu, but it's not easy getting stuff out of areas that aren't under Bastokan control. - - YAFAFA_OPEN_DIALOG = 7465; -- Hello! I've got some goods from Kolshushu--interested? - YAFAFA_CLOSED_DIALOG = 7346; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Kolshushu, but it's not easy getting stuff out of areas that aren't under Bastokan control. - - SOMNPAEMN_OPEN_DIALOG = 7466; -- Welcome! I have goods straight from Sarutabaruta! What say you? -SOMNPAEMN_CLOSED_DIALOG = 7345; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Sarutabaruta, but it's not easy getting stuff out of areas that aren't under Bastokan control. - --- Standard NPC Dialogs - ITEM_DELIVERY_DIALOG = 7434; -- Need something sent to a friend's house? Sending items to your own room? You've come to the right place! +-- Variable TextID Description text + +-- General Texts + ITEM_CANNOT_BE_OBTAINED = 6375; -- You cannot obtain the item come back again after sorting your inventory +FULL_INVENTORY_AFTER_TRADE = 6377; -- You cannot obtain the . Try trading again after sorting your inventory + ITEM_OBTAINED = 6378; -- Obtained: + GIL_OBTAINED = 6379; -- Obtained gil + KEYITEM_OBTAINED = 6381; -- Obtained key item: + NOT_HAVE_ENOUGH_GIL = 0; -- You do not have enough gil + ITEMS_OBTAINED = 6384; -- You obtain ! + HOMEPOINT_SET = 6424; -- Home point set! + +-- Conquest System +CONQUEST = 7558; -- You've earned conquest points! + +-- Mission Dialogs + YOU_ACCEPT_THE_MISSION = 6434; -- You have accepted the mission. +ORIGINAL_MISSION_OFFSET = 6439; -- You can consult the “Mission” section of the main menu to review your objectives. Speed and efficiency are your priorities. Dismissed. +EXTENDED_MISSION_OFFSET = 7913; -- Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. + +-- Shop Texts + BALTHILDA_SHOP_DIALOG = 7455; -- Feeling defenseless of late? Brunhilde's Armory has got you covered! + BRUNHILDE_SHOP_DIALOG = 7460; -- Welcome to my store! You want armor, you want shields? I've got them all! + CIQALA_SHOP_DIALOG = 7458; -- A weapon is the most precious thing to an adventurer! Well, after his life, of course. Choose wisely. + CARMELIDE_SHOP_DIALOG = 7468; -- Ah, welcome, welcome! What might I interest you in? +CHARGINGCHOKOBO_SHOP_DIALOG = 7461; -- Hello. What piece of armor are you missing? + HARMODIOS_SHOP_DIALOG = 7467; -- Add music to your adventuring life! Welcome to Harmodios's. + HORTENSE_SHOP_DIALOG = 7470; -- Hello there! We have instruments and music sheets at Harmodios's! + MJOLL_SHOP_DIALOG = 7463; -- Welcome. Have a look and compare! You'll never find better wares anywhere. + OLWYN_SHOP_DIALOG = 7464; -- Welcome to Mjoll's Goods! What can I do for you? + PERITRAGE_SHOP_DIALOG = 7459; -- Hey! I've got just the thing for you! + RAGHD_SHOP_DIALOG = 7469; -- Give a smile to that special someone! Welcome to Carmelide's. + SORORO_SHOP_DIALOG = 7466; -- Hello-mellow, welcome to Sororo's Scribe and Notary! Hmm? No, we sell magic spells! What did you think? + TEERTH_SHOP_DIALOG = 7455; -- Welcome to the Goldsmiths' Guild shop. What can I do for you? + VISALA_SHOP_DIALOG = 7456; -- Welcome to the Goldsmiths' Guild shop. How may I help you? + ZHIKKOM_SHOP_DIALOG = 7457; -- Hello! Welcome to the only weaponry store in Bastok, the Dragon's Claws! + ZAIRA_SHOP_DIALOG = 7465; -- Greetings. What spell are you looking for? + + OGGODETT_OPEN_DIALOG = 7471; -- Hello there! Might I interest you in some specialty goods from Aragoneu? + OGGODETT_CLOSED_DIALOG = 7354; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Aragoneu, but it's not easy getting stuff out of areas that aren't under Bastokan control. + + YAFAFA_OPEN_DIALOG = 7472; -- Hello! I've got some goods from Kolshushu--interested? + YAFAFA_CLOSED_DIALOG = 7353; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Kolshushu, but it's not easy getting stuff out of areas that aren't under Bastokan control. + + SOMNPAEMN_OPEN_DIALOG = 7473; -- Welcome! I have goods straight from Sarutabaruta! What say you? +SOMNPAEMN_CLOSED_DIALOG = 7352; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Sarutabaruta, but it's not easy getting stuff out of areas that aren't under Bastokan control. + +-- Standard NPC Dialogs + ITEM_DELIVERY_DIALOG = 7441; -- Need something sent to a friend's house? Sending items to your own room? You've come to the right place! Index: Bastok_Mines/TextIDs.lua =================================================================== --- Bastok_Mines/TextIDs.lua (revision 2984) +++ Bastok_Mines/TextIDs.lua (working copy) @@ -1,68 +1,68 @@ --- Variable TextID Description text - --- General Texts - ITEM_CANNOT_BE_OBTAINED = 6692; -- You cannot obtain the item come back again after sorting your inventory -FULL_INVENTORY_AFTER_TRADE = 6377; -- You cannot obtain the . Try trading again after sorting your inventory - ITEM_OBTAINED = 6378; -- Obtained: - GIL_OBTAINED = 6379; -- Obtained gil - KEYITEM_OBTAINED = 6381; -- Obtained key item: - HOMEPOINT_SET = 6424; -- Home point set! - --- Conquest System -CONQUEST = 10908; -- You've earned conquest points! - --- Mission Dialogs - YOU_ACCEPT_THE_MISSION = 6434; -- You have accepted the mission. -ORIGINAL_MISSION_OFFSET = 6439; -- You can consult the “Mission” section of the main menu to review your objectives. Speed and efficiency are your priorities. Dismissed. -EXTENDED_MISSION_OFFSET = 11411; -- Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. - --- Dynamis dialogs - YOU_CANNOT_ENTER_DYNAMIS = 11521; -- You cannot enter Dynamis - Bastok for x day (Vana'diel time) -PLAYERS_HAVE_NOT_REACHED_LEVEL = 11523; -- Players who have not reached level are prohibited from entering Dynamis. - UNUSUAL_ARRANGEMENT_PEBBLES = 11534; -- There is an unusual arrangement of pebbles here. - - --- Dialog Texts - VIRNAGE_DIALOG_1 = 10785; -- They stayed in a citadel on the Sauromugue Champaign. The paint may be there still! I have heard people here say you are a great adventurer. Please, help the Goddess in Her hour of need! - VIRNAGE_DIALOG_2 = 10791; -- Hand my letter to Eperdur in the San d'Oria Cathedral to claim your reward. -THE_GATE_IS_LOCKED = 11952; -- The gate is locked. - --- Shop Texts - GALDEO_CLOSED_DIALOG = 10587; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Li'Telor, but it's not easy getting stuff from areas that aren't under Bastokan control. - FAUSTIN_CLOSED_DIALOG = 10590; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Ronfaure, but it's not easy getting stuff from areas that aren't under Bastokan control. - RODELLIEUX_CLOSED_DIALOG = 10591; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Fauregandi, but it's not easy getting stuff from areas that aren't under Bastokan control. - MILLE_CLOSED_DIALOG = 10592; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Norvallen, but it's not easy getting stuff from areas that aren't under Bastokan control. - TIBELDA_CLOSED_DIALOG = 10593; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Valdeaunia, but it's not easy getting stuff from areas that aren't under Bastokan control. - - FAUSTIN_OPEN_DIALOG = 10702; -- Hello there! Might I interest you specialty goods from Ronfaure? - DEEGIS_SHOP_DIALOG = 10703; -- The only things an adventurer needs are courage and a good suit of armor! Welcome to Deegis's Armour! - ZEMEDARS_SHOP_DIALOG = 10704; -- Everything in our store is top-grade and Galka-made! What're you lookin' for? - BOYTZ_SHOP_DIALOG = 10705; -- Welcome to Boytz's Knickknacks. - GRISELDA_SHOP_DIALOG = 10707; -- Good of you to drop by the Bat's Lair Inn! Why don't you try some of our specialty plates? - NEIGEPANCE_SHOP_DIALOG = 10708; -- Hello there. A well-fed chocobo is a happy chocobo! - - MILLE_OPEN_DIALOG = 10710; -- Hello there! Might I interest you specialty goods from Norvallen? - RODELLIEUX_OPEN_DIALOG = 10711; -- Hello there! Might I interest you specialty goods from Fauregandi? - TIBELDA_OPEN_DIALOG = 10712; -- Goods of all varieties, imported directly from the northern land of Valdeaunia! - MAYMUNAH_SHOP_DIALOG = 10713; -- Welcome to the Alchemists' Guild! Looking for something specific? - ODOBA_SHOP_DIALOG = 10714; -- Welcome to the Alchemists' Guild. How may I help you? - - GALDEO_OPEN_DIALOG = 11261; -- Come! Take a look at all the wonderful goods from Li'Telor. - - AULAVIA_OPEN_DIALOG = 11269; -- May I interest you in some specialty goods from Vollbow? - AULAVIA_CLOSED_DIALOG = 11270; -- I'm trying to start a business selling goods from Vollbow, but it's not easy getting stuff from areas that aren't under Bastokan control. - - PROUDBEARD_SHOP_DIALOG = 11439; -- Would you be interested in a nice suit of adventurer-issue armor? Be careful when you buy, though. We offer no refunds. - -EMALIVEULAUX_COP_NOT_COMPLETED = 12033; -- I'd like to start my own business someday, but I just haven't found anything that truly interests me. - EMALIVEULAUX_OPEN_DIALOG = 12034; -- Rare Tavnazian imports! Get them before they're gone! - EMALIVEULAUX_CLOSED_DIALOG = 12035; -- I'd love to sell you goods imported from the island of Tavnazia, but with the area under foreign control, I can't secure my trade routes... - - GELZERIO_SHOP_DIALOG = 12195; -- ...Yes? - --- Weather Dialog -MARIADOK_DIALOG = 6680; -- Your fate rides on the changing winds of Vana'diel. I can give you insight on the local weather. - --- Standard NPC Dialog -ITEM_DELIVERY_DIALOG = 10253; -- Need something sent to a friend's house? Sending items to your own house? You've come to the right place! - HEMEWMEW_DIALOG = 6880; -- Hello, ≺Multiple Choice (Player Gender)≻[sir/ma'am]. I have been appointed by the Guildworkers' Union to manage the trading of manufactured crafts and the exchange of guild points. \ No newline at end of file +-- Variable TextID Description text + +-- General Texts + ITEM_CANNOT_BE_OBTAINED = 6692; -- You cannot obtain the item come back again after sorting your inventory +FULL_INVENTORY_AFTER_TRADE = 6377; -- You cannot obtain the . Try trading again after sorting your inventory + ITEM_OBTAINED = 6378; -- Obtained: + GIL_OBTAINED = 6379; -- Obtained gil + KEYITEM_OBTAINED = 6381; -- Obtained key item: + HOMEPOINT_SET = 6424; -- Home point set! + +-- Conquest System +CONQUEST = 10908; -- You've earned conquest points! + +-- Mission Dialogs + YOU_ACCEPT_THE_MISSION = 6434; -- You have accepted the mission. +ORIGINAL_MISSION_OFFSET = 6439; -- You can consult the “Mission” section of the main menu to review your objectives. Speed and efficiency are your priorities. Dismissed. +EXTENDED_MISSION_OFFSET = 11411; -- Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. + +-- Dynamis dialogs + YOU_CANNOT_ENTER_DYNAMIS = 11521; -- You cannot enter Dynamis - Bastok for x day (Vana'diel time) +PLAYERS_HAVE_NOT_REACHED_LEVEL = 11523; -- Players who have not reached level are prohibited from entering Dynamis. + UNUSUAL_ARRANGEMENT_PEBBLES = 11534; -- There is an unusual arrangement of pebbles here. + + +-- Dialog Texts + VIRNAGE_DIALOG_1 = 10785; -- They stayed in a citadel on the Sauromugue Champaign. The paint may be there still! I have heard people here say you are a great adventurer. Please, help the Goddess in Her hour of need! + VIRNAGE_DIALOG_2 = 10791; -- Hand my letter to Eperdur in the San d'Oria Cathedral to claim your reward. +THE_GATE_IS_LOCKED = 11952; -- The gate is locked. + +-- Shop Texts + GALDEO_CLOSED_DIALOG = 10594; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Li'Telor, but it's not easy getting stuff from areas that aren't under Bastokan control. + FAUSTIN_CLOSED_DIALOG = 10590; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Ronfaure, but it's not easy getting stuff from areas that aren't under Bastokan control. + RODELLIEUX_CLOSED_DIALOG = 10591; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Fauregandi, but it's not easy getting stuff from areas that aren't under Bastokan control. + MILLE_CLOSED_DIALOG = 10592; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Norvallen, but it's not easy getting stuff from areas that aren't under Bastokan control. + TIBELDA_CLOSED_DIALOG = 10593; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Valdeaunia, but it's not easy getting stuff from areas that aren't under Bastokan control. + + FAUSTIN_OPEN_DIALOG = 10709; -- Hello there! Might I interest you specialty goods from Ronfaure? + DEEGIS_SHOP_DIALOG = 10703; -- The only things an adventurer needs are courage and a good suit of armor! Welcome to Deegis's Armour! + ZEMEDARS_SHOP_DIALOG = 10704; -- Everything in our store is top-grade and Galka-made! What're you lookin' for? + BOYTZ_SHOP_DIALOG = 10705; -- Welcome to Boytz's Knickknacks. + GRISELDA_SHOP_DIALOG = 10707; -- Good of you to drop by the Bat's Lair Inn! Why don't you try some of our specialty plates? + NEIGEPANCE_SHOP_DIALOG = 10708; -- Hello there. A well-fed chocobo is a happy chocobo! + + MILLE_OPEN_DIALOG = 10710; -- Hello there! Might I interest you specialty goods from Norvallen? + RODELLIEUX_OPEN_DIALOG = 10711; -- Hello there! Might I interest you specialty goods from Fauregandi? + TIBELDA_OPEN_DIALOG = 10712; -- Goods of all varieties, imported directly from the northern land of Valdeaunia! + MAYMUNAH_SHOP_DIALOG = 10713; -- Welcome to the Alchemists' Guild! Looking for something specific? + ODOBA_SHOP_DIALOG = 10714; -- Welcome to the Alchemists' Guild. How may I help you? + + GALDEO_OPEN_DIALOG = 11268; -- Come! Take a look at all the wonderful goods from Li'Telor. + + AULAVIA_OPEN_DIALOG = 11269; -- May I interest you in some specialty goods from Vollbow? + AULAVIA_CLOSED_DIALOG = 11270; -- I'm trying to start a business selling goods from Vollbow, but it's not easy getting stuff from areas that aren't under Bastokan control. + + PROUDBEARD_SHOP_DIALOG = 11439; -- Would you be interested in a nice suit of adventurer-issue armor? Be careful when you buy, though. We offer no refunds. + +EMALIVEULAUX_COP_NOT_COMPLETED = 12033; -- I'd like to start my own business someday, but I just haven't found anything that truly interests me. + EMALIVEULAUX_OPEN_DIALOG = 12034; -- Rare Tavnazian imports! Get them before they're gone! + EMALIVEULAUX_CLOSED_DIALOG = 12035; -- I'd love to sell you goods imported from the island of Tavnazia, but with the area under foreign control, I can't secure my trade routes... + + GELZERIO_SHOP_DIALOG = 12195; -- ...Yes? + +-- Weather Dialog +MARIADOK_DIALOG = 6666; -- Your fate rides on the changing winds of Vana'diel. I can give you insight on the local weather. + +-- Standard NPC Dialog +ITEM_DELIVERY_DIALOG = 10246; -- Need something sent to a friend's house? Sending items to your own house? You've come to the right place! + HEMEWMEW_DIALOG = 6873; -- Hello, ≺Multiple Choice (Player Gender)≻[sir/ma'am]. I have been appointed by the Guildworkers' Union to manage the trading of manufactured crafts and the exchange of guild points. \ No newline at end of file Index: Lower_Jeuno/TextIDs.lua =================================================================== --- Lower_Jeuno/TextIDs.lua (revision 2984) +++ Lower_Jeuno/TextIDs.lua (working copy) @@ -1,33 +1,33 @@ --- Variable TextID Description text - --- General Texts -ITEM_CANNOT_BE_OBTAINED = 6610; -- You cannot obtain the item come back again after sorting your inventory - ITEM_OBTAINED = 6378; -- Obtained: - GIL_OBTAINED = 6379; -- Obtained gil - KEYITEM_OBTAINED = 6381; -- Obtained key item: - NOT_HAVE_ENOUGH_GIL = 0; -- You do not have enough gil - HOMEPOINT_SET = 6439; -- Home point set! - INVENTORU_INCREASED = 7645; -- Your inventory capacity has increased. - ITS_LOCKED = 7453; -- It's locked. - GUIDE_STONE = 7006; -- Up: Upper Jeuno, Down: Port Jeuno - - --- Conquest system -CONQUEST = 7919; -- You've earned conquest points! - --- Shop Texts - CREEPSTIX_SHOP_DIALOG = 6997; -- Hey, how ya doin'? We got the best junk in town. - PAWKRIX_SHOP_DIALOG = 7498; -- Hey, we're fixin' up some stew. Gobbie food's good food! - STINKNIX_SHOP_DIALOG = 6990; -- Hey, how ya doin'? We got the best junk in town. - RHIMONNE_SHOP_DIALOG = 6997; -- Howdy! Thanks for visiting the Chocobo Shop! - CHETAK_SHOP_DIALOG = 6999; -- Welcome to Othon's Garments. - CHENOKIH_SHOP_DIALOG = 6999; -- Welcome to Othon's Garments. - ADELFLETE_SHOP_DIALOG = 7001; -- Here at Gems by Kshama, we aim to please. - MOREFIE_SHOP_DIALOG = 7001; -- Here at Gems by Kshama, we aim to please. - MATOAKA_SHOP_DIALOG = 7001; -- Here at Gems by Kshama, we aim to please. - YOSKOLO_SHOP_DIALOG = 7000; -- Welcome to the Merry Minstrel's Meadhouse. What'll it be? - HASIM_SHOP_DIALOG = 6998; -- Welcome to Waag-Deeg's Magic Shop. - TAZA_SHOP_DIALOG = 6998; -- Welcome to Waag-Deeg's Magic Shop. - SUSU_SHOP_DIALOG = 6998; -- Welcome to Waag-Deeg's Magic Shop. - AKAMAFULA_SHOP_DIALOG = 7547; -- We ain't cheap, but you get what you pay for! Take your time, have a look around, see if there's somethin' you like. -AMALASANDA_SHOP_DIALOG = 7546; -- Welcome to the Tenshodo. You want something, we got it. We got all kinds of special merchandise you won't find anywhere else! +-- Variable TextID Description text + +-- General Texts +ITEM_CANNOT_BE_OBTAINED = 6610; -- You cannot obtain the item come back again after sorting your inventory + ITEM_OBTAINED = 6378; -- Obtained: + GIL_OBTAINED = 6379; -- Obtained gil + KEYITEM_OBTAINED = 6381; -- Obtained key item: + NOT_HAVE_ENOUGH_GIL = 0; -- You do not have enough gil + HOMEPOINT_SET = 6439; -- Home point set! + INVENTORU_INCREASED = 7645; -- Your inventory capacity has increased. + ITS_LOCKED = 7453; -- It's locked. + GUIDE_STONE = 7006; -- Up: Upper Jeuno, Down: Port Jeuno + + +-- Conquest system +CONQUEST = 7919; -- You've earned conquest points! + +-- Shop Texts + CREEPSTIX_SHOP_DIALOG = 6997; -- Hey, how ya doin'? We got the best junk in town. + PAWKRIX_SHOP_DIALOG = 7498; -- Hey, we're fixin' up some stew. Gobbie food's good food! + STINKNIX_SHOP_DIALOG = 6997; -- Hey, how ya doin'? We got the best junk in town. + RHIMONNE_SHOP_DIALOG = 7004; -- Howdy! Thanks for visiting the Chocobo Shop! + CHETAK_SHOP_DIALOG = 6999; -- Welcome to Othon's Garments. + CHENOKIH_SHOP_DIALOG = 6999; -- Welcome to Othon's Garments. + ADELFLETE_SHOP_DIALOG = 7001; -- Here at Gems by Kshama, we aim to please. + MOREFIE_SHOP_DIALOG = 7001; -- Here at Gems by Kshama, we aim to please. + MATOAKA_SHOP_DIALOG = 7001; -- Here at Gems by Kshama, we aim to please. + YOSKOLO_SHOP_DIALOG = 7000; -- Welcome to the Merry Minstrel's Meadhouse. What'll it be? + HASIM_SHOP_DIALOG = 6998; -- Welcome to Waag-Deeg's Magic Shop. + TAZA_SHOP_DIALOG = 6998; -- Welcome to Waag-Deeg's Magic Shop. + SUSU_SHOP_DIALOG = 6998; -- Welcome to Waag-Deeg's Magic Shop. + AKAMAFULA_SHOP_DIALOG = 7547; -- We ain't cheap, but you get what you pay for! Take your time, have a look around, see if there's somethin' you like. +AMALASANDA_SHOP_DIALOG = 7546; -- Welcome to the Tenshodo. You want something, we got it. We got all kinds of special merchandise you won't find anywhere else! Index: Northern_San_dOria/TextIDs.lua =================================================================== --- Northern_San_dOria/TextIDs.lua (revision 2984) +++ Northern_San_dOria/TextIDs.lua (working copy) @@ -1,94 +1,94 @@ --- Variable TextID Description text - --- General Texts -ITEM_CANNOT_BE_OBTAINED = 6564; -- You cannot obtain the item come back again after sorting your inventory - ITEM_OBTAINED = 6567; -- Obtained: - GIL_OBTAINED = 6568; -- Obtained gil - KEYITEM_OBTAINED = 6570; -- Obtained key item: - HOMEPOINT_SET = 188; -- Home point set! - NOT_HAVE_ENOUGH_GIL = 0; -- You do not have enough gil - MOGHOUSE_EXIT = 12210; -- You have learned your way through the back alleys of San d'Oria! Now you can exit to any area from your residence. - - -- Conquest System -CONQUEST = 11571; -- You've earned conquest points! - --- Mission Dialogs -ORIGINAL_MISSION_OFFSET = 16; -- Bring me one of those axes, and your mission will be a success. No running away now; we've a proud country to defend! - YOU_ACCEPT_THE_MISSION = 5; -- You accept the mission. - --- Quest Dialog - SHIVA_UNLOCKED = 12655; -- You are now able to summon Shiva. -OLBERGIEUT_DIALOG = 11129; -- Friar Faurbellant is on retreat at the Crag of Holla. Please give to him. - --- Other Dialog - FLYER_REFUSED = 11377; -- Your flyer is refused. - FLYER_ALREADY = 11917; -- This person already has a flyer. - FLYER_ACCEPTED = 11916; -- Your flyer is accepted! - - HELAKU_DIALOG = 11253; -- Leave this building, and you'll see a great fortress to the right. That's Chateau d'Oraguille. And be polite; San d'Orians can be quite touchy. - KASARORO_DIALOG = 11292; -- Step right outside, and you'll see a big castle on the left. That's Chateau d'Oraguille. They're a little touchy in there, so mind your manners! - - GUILBERDRIER_DIALOG = 11005; -- A magic shop, you say? A bit of magic would come in handy... I know! I'll have my daughter study it for me! - VILLION_DIALOG = 11914; -- Opening a shop of magic, without consulting me first? I must pay this Regine a visit! - CAPIRIA_DIALOG = 11913; -- A flyer? For me? Some reading material would be a welcome change of pace, indeed! - BONCORT_DIALOG = 11912; -- Hmm... With magic, I could get hold of materials a mite easier. I'll have to check this “mart” out. - COULLENE_DIALOG = 11915; -- Magic could be of use on my journey to Paradise. Thank you so much! - - COULLENE_MESSAGE = 13218; -- Coullene looks over curiously for a moment. -GUILBERDRIER_MESSAGE = 13219; -- Guilberdrier looks over curiously for a moment. - BONCORT_MESSAGE = 13220; -- Boncort looks over curiously for a moment. - CAPIRIA_MESSAGE = 13221; -- Capiria looks over curiously for a moment. - VILLION_MESSAGE = 13222; -- Villion looks over curiously for a moment. - - ABIOLEGET_DIALOG = 11081; -- All of Altana's children are welcome here. - MALFINE_DIALOG = 11086; -- Truly fortunate are we that words of sacrament are read every day! - FITTESEGAT_DIALOG = 11083; -- Paradise is a place without fear, without death! - MAURINE_DIALOG = 11084; -- Papsque Shamonde sometimes addresses the city from the balcony, you know. I long for his blessing, if but once! - PELLIMIE_DIALOG = 11082; -- Is this your first time here? Join us in prayer! - PRERIVON_DIALOG = 11085; -- With each sermon, I take another step closer to Paradise. - AIVEDOIR_DIALOG = 11363; -- That's funny. I could have sworn she asked me to meet her here... - ARIENH_DIALOG = 11223; -- If you have business with Consul Galahad, you'll find him inside. - BERTENONT_DIALOG = 11365; -- Stars are more beautiful up close. Don't you agree? - CAPIRIA_DIALOG = 11364; -- He's late! I do hope he hasn't forgotten. - COULLENE_DIALOG = 11087; -- Goddess above, deliver us to Paradise! - EMILIA_DIALOG = 11224; -- Welcome to the Consulate of Jeuno. - GALAHAD_DIALOG = 11221; -- Welcome to the Consulate of Jeuno. I am Galahad, Consul to San d'Oria. - GILIPESE_DIALOG = 11386; -- Nothing to report! - GUILERME_DIALOG = 11201; -- Behold Chateau d'Oraguille, the greatest fortress in the realm! - ISHWAR_DIALOG = 11222; -- May I assist you? - MAURINNE_DIALOG = 11329; -- This part of town is so lively, I like watching everybody just go about their business. - PEPIGORT_DIALOG = 11207; -- This gate leads to Port San d'Oria. - PHAVIANE_DIALOG = 11205; -- This is Victory Arch. Beyond lies Southern San d'Oria. - RODAILLECE_DIALOG = 11208; -- This is Ranperre Gate. Fiends lurk in the lands beyond, so take caution! - SOCHIENE_DIALOG = 11206; -- You stand before Victory Arch. Southern San d'Oria is on the other side. - --- Shop Texts - BONCORT_SHOP_DIALOG = 11483; -- Welcome to the Phoenix Perch! - ARACHAGNON_SHOP_DIALOG = 12759; -- Would you be interested in purchasing some adventurer-issue armor? Be careful when selecting, as we accept no refunds. - ARLENNE_SHOP_DIALOG = 11487; -- Welcome to the Royal Armory! - JUSTI_SHOP_DIALOG = 13408; -- Hello! - PIRVIDIAUCE_SHOP_DIALOG = 11484; -- Care to see what I have? - TAVOURINE_SHOP_DIALOG = 11488; -- Looking for a weapon? We've got many in stock! - CAUZERISTE_SHOP_DIALOG = 11467; -- Welcome! San d'Oria Carpenters' Guild shop, at your service. - CHAUPIRE_SHOP_DIALOG = 11498; -- San d'Orian woodcraft is the finest in the land! - DOGGOMEHR_SHOP_DIALOG = 11399; -- Welcome to the Blacksmiths' Guild shop. - LUCRETIA_SHOP_DIALOG = 11400; -- Blacksmiths' Guild shop, at your service! - GAUDYLOX_SHOP_DIALOG = 12470; -- <Phssshooooowoooo> You never see Goblinshhh from underworld? Me no bad. Me sell chipshhh. You buy. Use with shhhtone heart. You get lucky! - - ANTONIAN_OPEN_DIALOG = 11482; -- Interested in goods from Aragoneu? - ANTONIAN_CLOSED_DIALOG = 11492; -- The Kingdom's influence is waning in Aragoneu. I cannot import goods from that region, though I long to. - - PALGUEVION_OPEN_DIALOG = 11485; -- I've got a shipment straight from Valdeaunia! -PALGUEVION_CLOSED_DIALOG = 11493; -- Would that Valdeaunia came again under San d'Orian dominion, I could then import its goods! - - VICHUEL_OPEN_DIALOG = 11486; -- Fauregandi produce for sale! - VICHUEL_CLOSED_DIALOG = 11494; -- I'd make a killing selling Fauregandi produce here, but that region's not under San d'Orian control! - - EUGBALLION_OPEN_DIALOG = 11497; -- Have a look at these goods imported direct from Qufim Island! -EUGBALLION_CLOSED_DIALOG = 11496; -- I'd be making a fortune selling goods from Qufim Island...if it were only under San d'Orian control! - - ATTARENA_OPEN_DIALOG = 12556; -- Good day! Take a look at my selection from Li'Telor! - ATTARENA_CLOSED_DIALOG = 11495; -- Once all of Li'Telor is back under San d'Orian influence, I'll fill my stock with unique goods from there! - - MILLECHUCA_OPEN_DIALOG = 12557; -- Specialty goods from Vollbow! Specialty goods from Vollbow! -MILLECHUCA_CLOSED_DIALOG = 12471; -- I've been trying to import goods from Vollbow, but it's so hard to get items from areas that aren't under San d'Orian control. +-- Variable TextID Description text + +-- General Texts +ITEM_CANNOT_BE_OBTAINED = 6564; -- You cannot obtain the item come back again after sorting your inventory + ITEM_OBTAINED = 6567; -- Obtained: + GIL_OBTAINED = 6568; -- Obtained gil + KEYITEM_OBTAINED = 6570; -- Obtained key item: + HOMEPOINT_SET = 188; -- Home point set! + NOT_HAVE_ENOUGH_GIL = 0; -- You do not have enough gil + MOGHOUSE_EXIT = 12210; -- You have learned your way through the back alleys of San d'Oria! Now you can exit to any area from your residence. + + -- Conquest System +CONQUEST = 11571; -- You've earned conquest points! + +-- Mission Dialogs +ORIGINAL_MISSION_OFFSET = 16; -- Bring me one of those axes, and your mission will be a success. No running away now; we've a proud country to defend! + YOU_ACCEPT_THE_MISSION = 5; -- You accept the mission. + +-- Quest Dialog + SHIVA_UNLOCKED = 12662; -- You are now able to summon Shiva. +OLBERGIEUT_DIALOG = 11136; -- Friar Faurbellant is on retreat at the Crag of Holla. Please give to him. + +-- Other Dialog + FLYER_REFUSED = 11384; -- Your flyer is refused. + FLYER_ALREADY = 11924; -- This person already has a flyer. + FLYER_ACCEPTED = 11923; -- Your flyer is accepted! + + HELAKU_DIALOG = 11260; -- Leave this building, and you'll see a great fortress to the right. That's Chateau d'Oraguille. And be polite; San d'Orians can be quite touchy. + KASARORO_DIALOG = 11299; -- Step right outside, and you'll see a big castle on the left. That's Chateau d'Oraguille. They're a little touchy in there, so mind your manners! + + GUILBERDRIER_DIALOG = 11012; -- A magic shop, you say? A bit of magic would come in handy... I know! I'll have my daughter study it for me! + VILLION_DIALOG = 11921; -- Opening a shop of magic, without consulting me first? I must pay this Regine a visit! + CAPIRIA_DIALOG = 11920; -- A flyer? For me? Some reading material would be a welcome change of pace, indeed! + BONCORT_DIALOG = 11919; -- Hmm... With magic, I could get hold of materials a mite easier. I'll have to check this “mart” out. + COULLENE_DIALOG = 11922; -- Magic could be of use on my journey to Paradise. Thank you so much! + + COULLENE_MESSAGE = 13225; -- Coullene looks over curiously for a moment. +GUILBERDRIER_MESSAGE = 13226; -- Guilberdrier looks over curiously for a moment. + BONCORT_MESSAGE = 13227; -- Boncort looks over curiously for a moment. + CAPIRIA_MESSAGE = 13228; -- Capiria looks over curiously for a moment. + VILLION_MESSAGE = 13229; -- Villion looks over curiously for a moment. + + ABIOLEGET_DIALOG = 11088; -- All of Altana's children are welcome here. + MALFINE_DIALOG = 11093; -- Truly fortunate are we that words of sacrament are read every day! + FITTESEGAT_DIALOG = 11090; -- Paradise is a place without fear, without death! + MAURINE_DIALOG = 11091; -- Papsque Shamonde sometimes addresses the city from the balcony, you know. I long for his blessing, if but once! + PELLIMIE_DIALOG = 11089; -- Is this your first time here? Join us in prayer! + PRERIVON_DIALOG = 11092; -- With each sermon, I take another step closer to Paradise. + AIVEDOIR_DIALOG = 11370; -- That's funny. I could have sworn she asked me to meet her here... + ARIENH_DIALOG = 11230; -- If you have business with Consul Galahad, you'll find him inside. + BERTENONT_DIALOG = 11372; -- Stars are more beautiful up close. Don't you agree? + CAPIRIA_DIALOG = 11371; -- He's late! I do hope he hasn't forgotten. + COULLENE_DIALOG = 11094; -- Goddess above, deliver us to Paradise! + EMILIA_DIALOG = 11231; -- Welcome to the Consulate of Jeuno. + GALAHAD_DIALOG = 11228; -- Welcome to the Consulate of Jeuno. I am Galahad, Consul to San d'Oria. + GILIPESE_DIALOG = 11393; -- Nothing to report! + GUILERME_DIALOG = 11208; -- Behold Chateau d'Oraguille, the greatest fortress in the realm! + ISHWAR_DIALOG = 11229; -- May I assist you? + MAURINNE_DIALOG = 11336; -- This part of town is so lively, I like watching everybody just go about their business. + PEPIGORT_DIALOG = 11214; -- This gate leads to Port San d'Oria. + PHAVIANE_DIALOG = 11212; -- This is Victory Arch. Beyond lies Southern San d'Oria. + RODAILLECE_DIALOG = 11215; -- This is Ranperre Gate. Fiends lurk in the lands beyond, so take caution! + SOCHIENE_DIALOG = 11213; -- You stand before Victory Arch. Southern San d'Oria is on the other side. + +-- Shop Texts + BONCORT_SHOP_DIALOG = 11490; -- Welcome to the Phoenix Perch! + ARACHAGNON_SHOP_DIALOG = 12766; -- Would you be interested in purchasing some adventurer-issue armor? Be careful when selecting, as we accept no refunds. + ARLENNE_SHOP_DIALOG = 11494; -- Welcome to the Royal Armory! + JUSTI_SHOP_DIALOG = 13415; -- Hello! + PIRVIDIAUCE_SHOP_DIALOG = 11491; -- Care to see what I have? + TAVOURINE_SHOP_DIALOG = 11495; -- Looking for a weapon? We've got many in stock! + CAUZERISTE_SHOP_DIALOG = 11474; -- Welcome! San d'Oria Carpenters' Guild shop, at your service. + CHAUPIRE_SHOP_DIALOG = 11505; -- San d'Orian woodcraft is the finest in the land! + DOGGOMEHR_SHOP_DIALOG = 11406; -- Welcome to the Blacksmiths' Guild shop. + LUCRETIA_SHOP_DIALOG = 11407; -- Blacksmiths' Guild shop, at your service! + GAUDYLOX_SHOP_DIALOG = 12484; -- <Phssshooooowoooo> You never see Goblinshhh from underworld? Me no bad. Me sell chipshhh. You buy. Use with shhhtone heart. You get lucky! + + ANTONIAN_OPEN_DIALOG = 11489; -- Interested in goods from Aragoneu? + ANTONIAN_CLOSED_DIALOG = 11499; -- The Kingdom's influence is waning in Aragoneu. I cannot import goods from that region, though I long to. + + PALGUEVION_OPEN_DIALOG = 11492; -- I've got a shipment straight from Valdeaunia! +PALGUEVION_CLOSED_DIALOG = 11500; -- Would that Valdeaunia came again under San d'Orian dominion, I could then import its goods! + + VICHUEL_OPEN_DIALOG = 11493; -- Fauregandi produce for sale! + VICHUEL_CLOSED_DIALOG = 11501; -- I'd make a killing selling Fauregandi produce here, but that region's not under San d'Orian control! + + EUGBALLION_OPEN_DIALOG = 11504; -- Have a look at these goods imported direct from Qufim Island! +EUGBALLION_CLOSED_DIALOG = 11503; -- I'd be making a fortune selling goods from Qufim Island...if it were only under San d'Orian control! + + ATTARENA_OPEN_DIALOG = 12563; -- Good day! Take a look at my selection from Li'Telor! + ATTARENA_CLOSED_DIALOG = 11502; -- Once all of Li'Telor is back under San d'Orian influence, I'll fill my stock with unique goods from there! + + MILLECHUCA_OPEN_DIALOG = 12564; -- Specialty goods from Vollbow! Specialty goods from Vollbow! +MILLECHUCA_CLOSED_DIALOG = 12478; -- I've been trying to import goods from Vollbow, but it's so hard to get items from areas that aren't under San d'Orian control. Index: Port_Bastok/TextIDs.lua =================================================================== --- Port_Bastok/TextIDs.lua (revision 2984) +++ Port_Bastok/TextIDs.lua (working copy) @@ -1,62 +1,62 @@ --- Variable TextID Description text - --- General Texts - ITEM_CANNOT_BE_OBTAINED = 6375; -- You cannot obtain the item come back again after sorting your inventory -FULL_INVENTORY_AFTER_TRADE = 6377; -- You cannot obtain the . Try trading again after sorting your inventory - ITEM_OBTAINED = 6378; -- Obtained: - GIL_OBTAINED = 6379; -- Obtained gil - KEYITEM_OBTAINED = 6381; -- Obtained key item: - HOMEPOINT_SET = 6451; -- Home point set! - NOT_HAVE_ENOUGH_GIL = 6624; -- You don't have enough money. - CONQUEST = 7783; -- You've earned conquest points! - MOGHOUSE_EXIT = 7727; -- You have learned your way through the back alleys of Bastok! Now you can exit to any area from your residence. - --- Conquest System -CONQUEST = 7783; -- You've earned conquest points! - --- Mission Dialogs - YOU_ACCEPT_THE_MISSION = 7123; -- You have accepted the mission. -ORIGINAL_MISSION_OFFSET = 7128; -- You can consult the “Mission” section of the main menu to review your objectives. Speed and efficiency are your priorities. Dismissed. -EXTENDED_MISSION_OFFSET = 8248; -- Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. - --- Dialog Texts - PAUJEAN_DIALOG_1 = 7429; -- Where can you find them? If you're the kind of adventurer I think you are, you should have a pretty good idea. Just don't do anything I wouldn't...heh heh. - RONAN_DIALOG_1 = 7238; -- Do something! Isn't there anything you can do to make him come out of his shell? -POWHATAN_DIALOG_1 = 7045; -- I'm sick and tired of entertaining guests. - UNLOCK_NINJA = 8210; -- You can now become a ninja. - TITAN_UNLOCKED = 8315; -- You are now able to summon Titan - --- Shop Texts - DENVIHR_SHOP_DIALOG = 7418; -- Ah, interested in my wares, are you? You can only buy these in Bastok, my friend. - GALVIN_SHOP_DIALOG = 7412; -- Welcome to Galvin's Travel Gear! We do our best to get the best for only the best! - ILITA_SHOP_DIALOG = 7416; -- Hello there. How about buying to stay in touch with your friends? - MELLOA_SHOP_DIALOG = 7408; -- Welcome to the Steaming Sheep. Would you like something to drink? - NUMA_SHOP_DIALOG = 7413; -- Hello, hello! Won't you buy something? I'll give you a rebate! - SAWYER_SHOP_DIALOG = 7407; -- Hi, there. For here or to go? - SUGANDHI_SHOP_DIALOG = 7417; -- Traveler! I am sure my wares will prove useful on your journey. Why don't you buy some? - VALERIANO_SHOP_DIALOG = 7362; -- Welcome to the Troupe Valeriano. Valeriano, at your service! Have a laugh, then spend some cash! Treats and sweets from exotic lands! - - EVELYN_OPEN_DIALOG = 7411; -- Hello! Might I interest you in some specialty goods from Gustaberg? - EVELYN_CLOSED_DIALOG = 7357; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Gustaberg, but it's not easy getting stuff from areas that aren't under Bastokan control. - - BELKA_OPEN_DIALOG = 7414; -- Welcome. I've got goods from Derfland. Interested? - BELKA_CLOSED_DIALOG = 7359; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Derfland, but it's not easy getting stuff from areas that aren't under Bastokan control. - - ROSSWALD_OPEN_DIALOG = 7415; -- Hello, hello! Everything I have is imported directly from Zulkheim! - ROSSWALD_CLOSED_DIALOG = 7358; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Zulkheim, but it's not easy getting stuff from areas that aren't under Bastokan control. - - VATTIAN_OPEN_DIALOG = 8143; -- Welcome to my humble establishment. I have a wide variety of specialty goods from Kuzotz. - VATTIAN_CLOSED_DIALOG = 7360; -- I'm trying to start a business selling goods from Kuzotz, but it's not easy getting stuff from areas that aren't under Bastokan control. - - ZOBYQUHYO_OPEN_DIALOG = 8144; -- Hey therrre! I've got lots of wonderrrful goodies, fresh from the Elshimo Lowlands. - ZOBYQUHYO_CLOSED_DIALOG = 8145; -- I'm trrrying to start a business selling goods from the Elshimo Lowlands, but it's not easy getting stuff from areas that aren't under Bastokan contrrrol. - - DHENTEVRYUKOH_OPEN_DIALOG = 8146; -- Welcome! Welcome! Take a wonderrr at these specialty goods from the Elshimo Uplands! -DHENTEVRYUKOH_CLOSED_DIALOG = 8147; -- I'm trrrying to start a business selling goods from the Elshimo Uplands, but it's not easy transporting goods from areas that aren't under Bastokan contrrrol. - - BAGNOBROK_OPEN_DIALOG = 8901; -- Kbastok! Crepublic sis gstrong! Smoblins lsell sgoods oto gstrong sfriends! - BAGNOBROK_CLOSED_DIALOG = 8900; -- Kbastok sis kweak! Smoblins yonly twant gstrong sfriends! Non sgoods mfrom Smovalpolos ytoday! - --- Tenshodo shop & quest "Tenshodo membership" - TENSHODO_SHOP_OPEN_DIALOG = 6629; -- Ah, one of our members. Welcome to the Tenshodo shop. - +-- Variable TextID Description text + +-- General Texts + ITEM_CANNOT_BE_OBTAINED = 6375; -- You cannot obtain the item come back again after sorting your inventory +FULL_INVENTORY_AFTER_TRADE = 6377; -- You cannot obtain the . Try trading again after sorting your inventory + ITEM_OBTAINED = 6378; -- Obtained: + GIL_OBTAINED = 6379; -- Obtained gil + KEYITEM_OBTAINED = 6381; -- Obtained key item: + HOMEPOINT_SET = 6451; -- Home point set! + NOT_HAVE_ENOUGH_GIL = 6624; -- You don't have enough money. + CONQUEST = 7783; -- You've earned conquest points! + MOGHOUSE_EXIT = 7727; -- You have learned your way through the back alleys of Bastok! Now you can exit to any area from your residence. + +-- Conquest System +CONQUEST = 7783; -- You've earned conquest points! + +-- Mission Dialogs + YOU_ACCEPT_THE_MISSION = 7123; -- You have accepted the mission. +ORIGINAL_MISSION_OFFSET = 7128; -- You can consult the “Mission” section of the main menu to review your objectives. Speed and efficiency are your priorities. Dismissed. +EXTENDED_MISSION_OFFSET = 8248; -- Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started. + +-- Dialog Texts + PAUJEAN_DIALOG_1 = 7429; -- Where can you find them? If you're the kind of adventurer I think you are, you should have a pretty good idea. Just don't do anything I wouldn't...heh heh. + RONAN_DIALOG_1 = 7238; -- Do something! Isn't there anything you can do to make him come out of his shell? +POWHATAN_DIALOG_1 = 7052; -- I'm sick and tired of entertaining guests. + UNLOCK_NINJA = 8210; -- You can now become a ninja. + TITAN_UNLOCKED = 8315; -- You are now able to summon Titan + +-- Shop Texts + DENVIHR_SHOP_DIALOG = 7418; -- Ah, interested in my wares, are you? You can only buy these in Bastok, my friend. + GALVIN_SHOP_DIALOG = 7412; -- Welcome to Galvin's Travel Gear! We do our best to get the best for only the best! + ILITA_SHOP_DIALOG = 7416; -- Hello there. How about buying to stay in touch with your friends? + MELLOA_SHOP_DIALOG = 7408; -- Welcome to the Steaming Sheep. Would you like something to drink? + NUMA_SHOP_DIALOG = 7413; -- Hello, hello! Won't you buy something? I'll give you a rebate! + SAWYER_SHOP_DIALOG = 7407; -- Hi, there. For here or to go? + SUGANDHI_SHOP_DIALOG = 7417; -- Traveler! I am sure my wares will prove useful on your journey. Why don't you buy some? + VALERIANO_SHOP_DIALOG = 7362; -- Welcome to the Troupe Valeriano. Valeriano, at your service! Have a laugh, then spend some cash! Treats and sweets from exotic lands! + + EVELYN_OPEN_DIALOG = 7411; -- Hello! Might I interest you in some specialty goods from Gustaberg? + EVELYN_CLOSED_DIALOG = 7357; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Gustaberg, but it's not easy getting stuff from areas that aren't under Bastokan control. + + BELKA_OPEN_DIALOG = 7414; -- Welcome. I've got goods from Derfland. Interested? + BELKA_CLOSED_DIALOG = 7359; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Derfland, but it's not easy getting stuff from areas that aren't under Bastokan control. + + ROSSWALD_OPEN_DIALOG = 7415; -- Hello, hello! Everything I have is imported directly from Zulkheim! + ROSSWALD_CLOSED_DIALOG = 7358; -- Sorry, I don't have anything to sell you. I'm trying to start a business selling goods from Zulkheim, but it's not easy getting stuff from areas that aren't under Bastokan control. + + VATTIAN_OPEN_DIALOG = 8143; -- Welcome to my humble establishment. I have a wide variety of specialty goods from Kuzotz. + VATTIAN_CLOSED_DIALOG = 7360; -- I'm trying to start a business selling goods from Kuzotz, but it's not easy getting stuff from areas that aren't under Bastokan control. + + ZOBYQUHYO_OPEN_DIALOG = 8144; -- Hey therrre! I've got lots of wonderrrful goodies, fresh from the Elshimo Lowlands. + ZOBYQUHYO_CLOSED_DIALOG = 8145; -- I'm trrrying to start a business selling goods from the Elshimo Lowlands, but it's not easy getting stuff from areas that aren't under Bastokan contrrrol. + + DHENTEVRYUKOH_OPEN_DIALOG = 8146; -- Welcome! Welcome! Take a wonderrr at these specialty goods from the Elshimo Uplands! +DHENTEVRYUKOH_CLOSED_DIALOG = 8147; -- I'm trrrying to start a business selling goods from the Elshimo Uplands, but it's not easy transporting goods from areas that aren't under Bastokan contrrrol. + + BAGNOBROK_OPEN_DIALOG = 8901; -- Kbastok! Crepublic sis gstrong! Smoblins lsell sgoods oto gstrong sfriends! + BAGNOBROK_CLOSED_DIALOG = 8900; -- Kbastok sis kweak! Smoblins yonly twant gstrong sfriends! Non sgoods mfrom Smovalpolos ytoday! + +-- Tenshodo shop & quest "Tenshodo membership" + TENSHODO_SHOP_OPEN_DIALOG = 6629; -- Ah, one of our members. Welcome to the Tenshodo shop. + Index: Port_San_dOria/TextIDs.lua =================================================================== --- Port_San_dOria/TextIDs.lua (revision 2984) +++ Port_San_dOria/TextIDs.lua (working copy) @@ -1,64 +1,64 @@ --- Variable TextID Description text - --- General Texts - ITEM_CANNOT_BE_OBTAINED_1 = 6399; -- You cannot obtain the - ITEM_CANNOT_BE_OBTAINED_2 = 6400; -- You cannot obtain the item come back again after sorting your inventory - ITEM_CANNOT_BE_OBTAINED_3 = 6401; -- You cannot obtain the item. Come back after sorting your inventory. -FULL_INVENTORY_AFTER_TRADE = 6402; -- You cannot obtain the . Try trading again after sorting your inventory - ITEM_OBTAINED = 6403; -- Obtained: - GIL_OBTAINED = 6404; -- Obtained gil - KEYITEM_OBTAINED = 6406; -- Obtained key item: - HOMEPOINT_SET = 24; -- Home point set! - --- Dialogs - FLYER_REFUSED = 7102; -- This person isn't interested. - FLYER_ALREADY = 7103; -- This person already has a flyer. - FLYER_ACCEPTED = 7104; -- Your flyer is accepted! - FLYERS_HANDED = 7105; -- You've handed out flyer(s). - - - PORTAURE_DIALOG = 7367; -- What's this? A magic shop? Hmm...I could use a new line of work, and magic just might be the ticket! - ANSWALD_DIALOG = 7387; -- A magic shop? Oh, it's right near here. I'll go check it out sometime. - PRIETTA_DIALOG = 7411; -- This is the first I've heard of a magic shop here in San d'Oria. Such arts have never been popular in the Kingdom. - AUVARE_DIALOG = 7418; -- What have I got here? Look, I can't read, but I takes what I gets, and you ain't getting it back! - MIENE_DIALOG = 7471; -- Oh, a magic shop... Here in San d'Oria? I'd take a look if I got more allowance. - - ANSWALD_MESSAGE = 7961; -- Answald looks over curiously for a moment. - PRIETTA_MESSAGE = 7962; -- Prietta looks over curiously for a moment. - MIENE_MESSAGE = 7963; -- Miene looks over curiously for a moment. -PORTAURE_MESSAGE = 7964; -- Portaure looks over curiously for a moment. - AUVARE_MESSAGE = 7965; -- Auvare looks over curiously for a moment. - --- Shop Texts - ALBINIE_SHOP_DIALOG = 7431; -- Welcome to my simple shop. - COULLAVE_SHOP_DIALOG = 7477; -- Can I help you? - CROUMANGUE_SHOP_DIALOG = 7478; -- Can't fight on an empty stomach. How about some nourishment? - - VENDAVOQ_OPEN_DIALOG = 7485; -- Vandoolin! Vendavoq vring voods vack vrom Vovalpolos! Vuy! Vuy! - VENDAVOQ_CLOSED_DIALOG = 7486; -- Vandoolin... Vendavoq's vream vo vell voods vrom vometown vf Vovalpolos... - - BONMAURIEUT_OPEN_DIALOG = 7824; -- My shipment is in! Would you like to see what has just arrived from the Elshimo Uplands? - BONMAURIEUT_CLOSED_DIALOG = 7821; -- I would like to sell goods from the Elshimo Uplands, but I cannot, as it's under foreign control. - - MILVA_OPEN_DIALOG = 7480; -- How about some produce from Sarutabaruta? - MILVA_CLOSED_DIALOG = 7482; -- I want to import produce from Sarutabaruta... But I can't do anything until we control that region! - - FIVA_OPEN_DIALOG = 7479; -- I've got imports from Kolshushu! - FIVA_CLOSED_DIALOG = 7481; -- I'm trying to sell goods from Kolshushu. But I can't because we don't have enough influence there. - - DEGUERENDARS_OPEN_DIALOG = 7487; -- Welcome! Have a look at these rare goods from Tavnazia! - DEGUERENDARS_CLOSED_DIALOG = 7488; -- With that other nation in control of the region, there is no way for me to import goods from Tavnazia... -DEGUERENDARS_COP_NOT_COMPLETED = 7489; -- Why must I wait for the Kingdom to issue a permit allowing me to set up shop? How am I to feed my children in the meantime!? - - PATOLLE_OPEN_DIALOG = 7823; -- Hey, ≺Multiple Choice (Player Gender)≻[mister/miss]! How about some specialty goods from Kuzotz? - PATOLLE_CLOSED_DIALOG = 7484; -- I'm trying to find goods from Kuzotz. But how can I when it's under foreign control? - - NIMIA_OPEN_DIALOG = 7822; -- Hello, friend! Can I interest you in specialty goods from the Elshimo Lowlands? - NIMIA_CLOSED_DIALOG = 7483; -- I can't sell goods from the lowlands of Elshimo because it's under foreign control. - - --- perdiouvilet - Lure of the Wildcat (San d'Oria) --- event 22e Vous ne pouvez pas transporter plus de gil - - - +-- Variable TextID Description text + +-- General Texts + ITEM_CANNOT_BE_OBTAINED_1 = 6399; -- You cannot obtain the + ITEM_CANNOT_BE_OBTAINED_2 = 6400; -- You cannot obtain the item come back again after sorting your inventory + ITEM_CANNOT_BE_OBTAINED_3 = 6401; -- You cannot obtain the item. Come back after sorting your inventory. +FULL_INVENTORY_AFTER_TRADE = 6402; -- You cannot obtain the . Try trading again after sorting your inventory + ITEM_OBTAINED = 6403; -- Obtained: + GIL_OBTAINED = 6404; -- Obtained gil + KEYITEM_OBTAINED = 6406; -- Obtained key item: + HOMEPOINT_SET = 24; -- Home point set! + +-- Dialogs + FLYER_REFUSED = 7109; -- This person isn't interested. + FLYER_ALREADY = 7110; -- This person already has a flyer. + FLYER_ACCEPTED = 7111; -- Your flyer is accepted! + FLYERS_HANDED = 7112; -- You've handed out flyer(s). + + + PORTAURE_DIALOG = 7374; -- What's this? A magic shop? Hmm...I could use a new line of work, and magic just might be the ticket! + ANSWALD_DIALOG = 7394; -- A magic shop? Oh, it's right near here. I'll go check it out sometime. + PRIETTA_DIALOG = 7418; -- This is the first I've heard of a magic shop here in San d'Oria. Such arts have never been popular in the Kingdom. + AUVARE_DIALOG = 7425; -- What have I got here? Look, I can't read, but I takes what I gets, and you ain't getting it back! + MIENE_DIALOG = 7478; -- Oh, a magic shop... Here in San d'Oria? I'd take a look if I got more allowance. + + ANSWALD_MESSAGE = 7971; -- Answald looks over curiously for a moment. + PRIETTA_MESSAGE = 7972; -- Prietta looks over curiously for a moment. + MIENE_MESSAGE = 7973; -- Miene looks over curiously for a moment. +PORTAURE_MESSAGE = 7974; -- Portaure looks over curiously for a moment. + AUVARE_MESSAGE = 7975; -- Auvare looks over curiously for a moment. + +-- Shop Texts + ALBINIE_SHOP_DIALOG = 7438; -- Welcome to my simple shop. + COULLAVE_SHOP_DIALOG = 7484; -- Can I help you? + CROUMANGUE_SHOP_DIALOG = 7485; -- Can't fight on an empty stomach. How about some nourishment? + + VENDAVOQ_OPEN_DIALOG = 7492; -- Vandoolin! Vendavoq vring voods vack vrom Vovalpolos! Vuy! Vuy! + VENDAVOQ_CLOSED_DIALOG = 7493; -- Vandoolin... Vendavoq's vream vo vell voods vrom vometown vf Vovalpolos... + + BONMAURIEUT_OPEN_DIALOG = 7834; -- My shipment is in! Would you like to see what has just arrived from the Elshimo Uplands? + BONMAURIEUT_CLOSED_DIALOG = 7831; -- I would like to sell goods from the Elshimo Uplands, but I cannot, as it's under foreign control. + + MILVA_OPEN_DIALOG = 7487; -- How about some produce from Sarutabaruta? + MILVA_CLOSED_DIALOG = 7489; -- I want to import produce from Sarutabaruta... But I can't do anything until we control that region! + + FIVA_OPEN_DIALOG = 7486; -- I've got imports from Kolshushu! + FIVA_CLOSED_DIALOG = 7488; -- I'm trying to sell goods from Kolshushu. But I can't because we don't have enough influence there. + + DEGUERENDARS_OPEN_DIALOG = 7494; -- Welcome! Have a look at these rare goods from Tavnazia! + DEGUERENDARS_CLOSED_DIALOG = 7495; -- With that other nation in control of the region, there is no way for me to import goods from Tavnazia... +DEGUERENDARS_COP_NOT_COMPLETED = 7496; -- Why must I wait for the Kingdom to issue a permit allowing me to set up shop? How am I to feed my children in the meantime!? + + PATOLLE_OPEN_DIALOG = 7833; -- Hey, ≺Multiple Choice (Player Gender)≻[mister/miss]! How about some specialty goods from Kuzotz? + PATOLLE_CLOSED_DIALOG = 7491; -- I'm trying to find goods from Kuzotz. But how can I when it's under foreign control? + + NIMIA_OPEN_DIALOG = 7832; -- Hello, friend! Can I interest you in specialty goods from the Elshimo Lowlands? + NIMIA_CLOSED_DIALOG = 7490; -- I can't sell goods from the lowlands of Elshimo because it's under foreign control. + + +-- perdiouvilet - Lure of the Wildcat (San d'Oria) +-- event 22e Vous ne pouvez pas transporter plus de gil + + + Index: Windurst_Walls/npcs/Scavnix.lua =================================================================== --- Windurst_Walls/npcs/Scavnix.lua (revision 2984) +++ Windurst_Walls/npcs/Scavnix.lua (working copy) @@ -5,6 +5,8 @@ ----------------------------------- package.loaded["scripts/zones/Windurst_Walls/TextIDs"] = nil; +require("scripts/globals/settings"); +require("scripts/globals/shop"); require("scripts/zones/Windurst_Walls/TextIDs"); ----------------------------------- @@ -19,6 +21,18 @@ ----------------------------------- function onTrigger(player,npc) + player:showText(npc,SCAVNIX_SHOP_DIALOG); + + stock = {0x01e1,21000, -- Black Chip + 0x01db,21000, -- Blue Chip + 0x01de,21000, -- Clear Chip + 0x01dd,21000, -- Green Chip + 0x01de,21000, -- Purple Chip + 0x01da,21000, -- Red Chip + 0x01e0,21000, -- White Chip + 0x01dc,21000} -- Yellow Chip + + showShop(player, STATIC, stock); end; ----------------------------------- Index: Windurst_Walls/TextIDs.lua =================================================================== --- Windurst_Walls/TextIDs.lua (revision 2984) +++ Windurst_Walls/TextIDs.lua (working copy) @@ -1,17 +1,22 @@ --- Variable TextID Description text - --- General Texts -ITEM_CANNOT_BE_OBTAINED = 6534; -- You cannot obtain the item come back again after sorting your inventory - ITEM_OBTAINED = 6537; -- Obtained: - GIL_OBTAINED = 6538; -- Obtained gil - KEYITEM_OBTAINED = 6540; -- Obtained key item: - ITEMS_OBTAINED = 6543; -- You obtain ! - MOGHOUSE_EXIT = 7989; -- You have learned your way through the back alleys of Windurst! Now you can exit to any area from your residence. - --- Dynamis dialogs - YOU_CANNOT_ENTER_DYNAMIS = 8884; -- You cannot enter Dynamis - Windurst for x day (Vana'diel time) -PLAYERS_HAVE_NOT_REACHED_LEVEL = 8886; -- Players who have not reached level are prohibited from entering Dynamis. - STRANDS_OF_GRASS_HERE = 8898; -- The strands of grass here have been tied together. - --- Shop Texts -SCAVNIX_SHOP_DIALOG = 0; -- [UNKNOWN] +-- Variable TextID Description text + +-- General Texts +ITEM_CANNOT_BE_OBTAINED = 6534; -- You cannot obtain the item come back again after sorting your inventory + ITEM_OBTAINED = 6537; -- Obtained: + GIL_OBTAINED = 6538; -- Obtained gil + KEYITEM_OBTAINED = 6540; -- Obtained key item: + ITEMS_OBTAINED = 6543; -- You obtain ! + MOGHOUSE_EXIT = 7989; -- You have learned your way through the back alleys of Windurst! Now you can exit to any area from your residence. + +-- Dynamis dialogs + YOU_CANNOT_ENTER_DYNAMIS = 8884; -- You cannot enter Dynamis - Windurst for x day (Vana'diel time) +PLAYERS_HAVE_NOT_REACHED_LEVEL = 8886; -- Players who have not reached level are prohibited from entering Dynamis. + STRANDS_OF_GRASS_HERE = 8898; -- The strands of grass here have been tied together. + +-- Shop Texts + SCAVNIX_SHOP_DIALOG = 8473; -- [not working] + + + + + Index: Windurst_Waters/TextIDs.lua =================================================================== --- Windurst_Waters/TextIDs.lua (revision 2984) +++ Windurst_Waters/TextIDs.lua (working copy) @@ -1,48 +1,48 @@ --- Variable TextID Description text - --- General Texts -ITEM_CANNOT_BE_OBTAINED = 6534; -- You cannot obtain the item come back again after sorting your inventory - ITEM_OBTAINED = 6537; -- Obtained: - GIL_OBTAINED = 6538; -- Obtained gil - KEYITEM_OBTAINED = 6540; -- Obtained key item: - HOMEPOINT_SET = 6583; -- Home point set! - --- Conquest System -CONQUEST = 9009; -- You've earned conquest points! - --- Mission Dialogs -YOU_ACCEPT_THE_MISSION = 6657; -- You have accepted the mission. - --- Shop Texts - KOPOPO_SHOP_DIALOG = 7631; -- Cooking is as much an art as music and painting are. Can your taste buds appreciate the full value of our works of art? - CHOMOJINJAHL_SHOP_DIALOG = 7636; -- The qualities needed to be a good cook are strong arms, a sense of taste, and devotion. - ENSASA_SHOP_DIALOG = 8703; -- Welcome to my little catalyst shop, where you'll find a range of general and unusual goods! - UPIHKHACHLA_SHOP_DIALOG = 8704; -- For adventurerrrs on the go, Ensasa's Catalyst Shop is the place for all you need in generrral goods! - SHOHRUNTUHRUN_SHOP_DIALOG = 8706; -- Oh, hidey-widey! This is the Federal Magic Reservey-wervey. What can I do for you today-oway? - HIKOMUMAKIMU_SHOP_DIALOG = 8707; -- Welcome to the Federal Magic Reserve, the only place in the Federation where high-level magic is allowed to be sold. - OREZEBREZ_SHOP_DIALOG = 8708; -- Welcome to Baren-Moren's, makers of the finest headwear. Our slogan is: “The smarter the hat, the smarter the head.” - TAAJIJI_SHOP_DIALOG = 8710; -- May I take your order, please... -NESSRUGETOMALL_SHOP_DIALOG = 11243; -- Welcome to the Rarab Tail Hostelry. - - MAQUMOLPIH_OPEN_DIALOG = 8711; -- Psst... Check out these things my suppliers in Aragoneu dug up. - MAQUMOLPIH_CLOSED_DIALOG = 8712; -- Sorrrry, but I'm waiting on my next shipment from Aragoneu, so I'm all out of things to sell you at the moment. - - BAEHUFAEHU_OPEN_DIALOG = 8713; -- Can I interest you in some of Sarutabaruta's wares? Come on, have a look, and see how I fares!♪ - BAEHUFAEHU_CLOSED_DIALOG = 8714; -- Sorry-dorry, but I'm taking a breaky-wakey! (Or, as you'll be knowing, since control of Sarutabaruta was lost, I'm out of stock, so go on, get going!)♪ - - AHYEEKIH_OPEN_DIALOG = 8715; -- Psst... Wanna buy somethin' cheap from Kolshushu? - AHYEEKIH_CLOSED_DIALOG = 8716; -- Hee-hee-hee... Can you hang on a while? I can start selling you good stuff from Kolshushu once I'm ready. - - FOMINA_OPEN_DIALOG = 8717; -- Hello, adventurer! Can I interest you in something a little different--something from Elshimo? - FOMINA_CLOSED_DIALOG = 8718; -- Well, um, let me see... This should be a good spot to open shop. There are some wealthy-looking Tarutaru houses nearby. It's quiet and yet there're plenty of passers-by... - - OTETE_OPEN_DIALOG = 8719; -- He-he-he... Hey! How's about... Items from Li'Telor that you can't do without? Reckon you could do, with one of these or two?♪ - OTETE_CLOSED_DIALOG = 8720; -- Oh... Phew... My heart is so blue... Bluer than these flowers... Leave me be for a couple hours... - - JOURILLE_OPEN_DIALOG = 8721; -- Greetings. Can I interest you in some of these goods from Ronfaure...? - JOURILLE_CLOSED_DIALOG = 8722; -- Greetings! I am Jourille, your friendly neighborhood traveling merchant. I would most like to sell you something from Ronfaure right now, but I regret that I am waiting on my next shipment. Please call by later! - - PRESTAPIQ_CLOSED_DIALOG = 10438; -- Goodebyongo! Wingdorsht tooo fhar awayz fhrum mai hormtowne! Dropt arll goodhys whylle ahn trripp! - PRESTAPIQ_OPEN_DIALOG = 10439; -- Helgohelgo! Me's bhrink goodhys arll ja wayz fhrum hormtowne ovf Morvalporlis! --- avatar +-- Variable TextID Description text + +-- General Texts +ITEM_CANNOT_BE_OBTAINED = 6534; -- You cannot obtain the item come back again after sorting your inventory + ITEM_OBTAINED = 6537; -- Obtained: + GIL_OBTAINED = 6538; -- Obtained gil + KEYITEM_OBTAINED = 6540; -- Obtained key item: + HOMEPOINT_SET = 6583; -- Home point set! + +-- Conquest System +CONQUEST = 9009; -- You've earned conquest points! + +-- Mission Dialogs +YOU_ACCEPT_THE_MISSION = 6657; -- You have accepted the mission. + +-- Shop Texts + KOPOPO_SHOP_DIALOG = 7638; -- Cooking is as much an art as music and painting are. Can your taste buds appreciate the full value of our works of art? + CHOMOJINJAHL_SHOP_DIALOG = 7643; -- The qualities needed to be a good cook are strong arms, a sense of taste, and devotion. + ENSASA_SHOP_DIALOG = 8710; -- Welcome to my little catalyst shop, where you'll find a range of general and unusual goods! + UPIHKHACHLA_SHOP_DIALOG = 8711; -- For adventurerrrs on the go, Ensasa's Catalyst Shop is the place for all you need in generrral goods! + SHOHRUNTUHRUN_SHOP_DIALOG = 8713; -- Oh, hidey-widey! This is the Federal Magic Reservey-wervey. What can I do for you today-oway? + HIKOMUMAKIMU_SHOP_DIALOG = 8714; -- Welcome to the Federal Magic Reserve, the only place in the Federation where high-level magic is allowed to be sold. + OREZEBREZ_SHOP_DIALOG = 8715; -- Welcome to Baren-Moren's, makers of the finest headwear. Our slogan is: “The smarter the hat, the smarter the head.” + TAAJIJI_SHOP_DIALOG = 8717; -- May I take your order, please... +NESSRUGETOMALL_SHOP_DIALOG = 11250; -- Welcome to the Rarab Tail Hostelry. + + MAQUMOLPIH_OPEN_DIALOG = 8718; -- Psst... Check out these things my suppliers in Aragoneu dug up. + MAQUMOLPIH_CLOSED_DIALOG = 8719; -- Sorrrry, but I'm waiting on my next shipment from Aragoneu, so I'm all out of things to sell you at the moment. + + BAEHUFAEHU_OPEN_DIALOG = 8720; -- Can I interest you in some of Sarutabaruta's wares? Come on, have a look, and see how I fares!♪ + BAEHUFAEHU_CLOSED_DIALOG = 8721; -- Sorry-dorry, but I'm taking a breaky-wakey! (Or, as you'll be knowing, since control of Sarutabaruta was lost, I'm out of stock, so go on, get going!)♪ + + AHYEEKIH_OPEN_DIALOG = 8722; -- Psst... Wanna buy somethin' cheap from Kolshushu? + AHYEEKIH_CLOSED_DIALOG = 8723; -- Hee-hee-hee... Can you hang on a while? I can start selling you good stuff from Kolshushu once I'm ready. + + FOMINA_OPEN_DIALOG = 8724; -- Hello, adventurer! Can I interest you in something a little different--something from Elshimo? + FOMINA_CLOSED_DIALOG = 8725; -- Well, um, let me see... This should be a good spot to open shop. There are some wealthy-looking Tarutaru houses nearby. It's quiet and yet there're plenty of passers-by... + + OTETE_OPEN_DIALOG = 8726; -- He-he-he... Hey! How's about... Items from Li'Telor that you can't do without? Reckon you could do, with one of these or two?♪ + OTETE_CLOSED_DIALOG = 8727; -- Oh... Phew... My heart is so blue... Bluer than these flowers... Leave me be for a couple hours... + + JOURILLE_OPEN_DIALOG = 8728; -- Greetings. Can I interest you in some of these goods from Ronfaure...? + JOURILLE_CLOSED_DIALOG = 8729; -- Greetings! I am Jourille, your friendly neighborhood traveling merchant. I would most like to sell you something from Ronfaure right now, but I regret that I am waiting on my next shipment. Please call by later! + + PRESTAPIQ_CLOSED_DIALOG = 10445; -- Goodebyongo! Wingdorsht tooo fhar awayz fhrum mai hormtowne! Dropt arll goodhys whylle ahn trripp! + PRESTAPIQ_OPEN_DIALOG = 10446; -- Helgohelgo! Me's bhrink goodhys arll ja wayz fhrum hormtowne ovf Morvalporlis! +-- avatar DIABOLOS_UNLOCKED = 11679; \ No newline at end of file Index: Windurst_Woods/TextIDs.lua =================================================================== --- Windurst_Woods/TextIDs.lua (revision 2984) +++ Windurst_Woods/TextIDs.lua (working copy) @@ -1,54 +1,54 @@ --- Variable TextID Description text - --- General Texts -ITEM_CANNOT_BE_OBTAINED = 6682; -- You cannot obtain the item come back again after sorting your inventory - ITEM_OBTAINED = 6537; -- Obtained: - GIL_OBTAINED = 6538; -- Obtained gil - KEYITEM_OBTAINED = 6540; -- Obtained key item: - NOT_HAVE_ENOUGH_GIL = 0; -- You do not have enough gil. - HOMEPOINT_SET = 6583; -- Home point set! - --- Conquest System -CONQUEST = 8695; -- You've earned conquest points! - --- Mission Dialogs -YOU_ACCEPT_THE_MISSION = 6657; -- You have accepted the mission. - --- Shop Texts - MANYNY_SHOP_DIALOG = 8279; -- Are you in urgent needy-weedy of anything? I have a variety of thingy-wingies you may be interested in. - MONONCHAA_SHOP_DIALOG = 8278; -- Huh...? If you be wanting anything therrre, ≺Multiple Choice (Player Gender)≻[mister/missy], then hurry up and decide, then get the heck out of herrre! - QUESSE_SHOP_DIALOG = 8277; -- Welcome to the Windurst Chocobo Stables. - VALERIANO_SHOP_DIALOG = 7311; -- Halfling philosophers and heroine beauties, welcome to the Troupe Valeriano show! And how gorgeous and green this fair town is! - WIJETIREN_SHOP_DIALOG = 8284; -- From humble Mithran cold medicines to the legendary Windurstian ambrrrosia of immortality, we have it all... - - JU_KAMJA_DIALOG = 6728; -- We can deliver goods to your residence or to the residences of your friends. - PEW_SAHBARAEF_DIALOG = 6728; -- We can deliver goods to your residence or to the residences of your friends. - RETTO_MARUTTO_DIALOG = 7724; -- Allo-allo! If you're after boneworking materials, then make sure you buy them herey in Windurst! We're the cheapest in the whole wide worldy! - SHIH_TAYUUN_DIALOG = 7726; -- Oh, that Retto-Marutto... If he keeps carrying on while speaking to the customers, he'll get in trouble with the guildmaster again! - KUZAH_HPIROHPON_DIALOG = 7735; -- Sew...I mean..."So," want to get your paws on the top-quality materials as used in the Weaverrrs' Guild? - MERIRI_DIALOG = 7737; -- If you're interested in buying some works of art from our Weavers' Guild, then you've come to the right placey-wacey. - - NHOBI_ZALKIA_OPEN_DIALOG = 8287; -- Psst... Interested in some rrreal hot property? From lucky chocobo digs to bargain goods that fell off the back of an airship...all my stuff is a rrreal steal! - NHOBI_ZALKIA_CLOSED_DIALOG = 8288; -- You're interested in some cheap shopping, rrright? I'm real sorry. I'm not doing business rrright now. - - NYALABICCIO_OPEN_DIALOG = 8289; -- Ladies and gentlemen, kittens and cubs! Do we have the sale that you've been waiting forrr! - NYALABICCIO_CLOSED_DIALOG = 8290; -- Sorry, but our shop is closed rrright now. Why don't you go to Gustaberg and help the situation out therrre? - - BIN_STEJIHNA_OPEN_DIALOG = 8291; -- Why don't you buy something from me? You won't regrrret it! I've got all sorts of goods from the Zulkheim region! - BIN_STEJIHNA_CLOSED_DIALOG = 8292; -- I'm taking a brrreak from the saleswoman gig to give dirrrections. So...through this arrrch is the residential area. - - TARAIHIPERUNHI_OPEN_DIALOG = 8293; -- Ooh...do I have some great merchandise for you! Man...these are once-in-a-lifetime offers, so get them while you can. - TARAIHIPERUNHI_CLOSED_DIALOG = 8294; -- I am but a poor merchant. Mate, but you just wait! Strife...one day I'll live the high life. Hey, that's my dream, anyway... - - MILLEROVIEUNET_OPEN_DIALOG = 9734; -- Please have a look at these wonderful products from Qufim Island! You won't regret it! - MILLEROVIEUNET_CLOSED_DIALOG = 9735; -- Now that I've finally learned the language here, I'd like to start my own business. If I could only find a supplier... - - ---Test -RAKOHBUUMA_OPEN_DIALOG = 7408; -- To expel those who would subvert the law and order of Windurst Woods... - --- Quest Dialog -PERIH_VASHAI_DIALOG = 8023; -- You can now become a ranger! - APURURU_DIALOG = 9251; -- There's no way Semih Lafihna will just hand it over for no good reason. Maybe if you try talking with Kupipi... - CATALIA_DIALOG = 8325; -- While we cannot break our promise to the Windurstians, to ensure justice is served, we would secretly like you to take two shields off of the Yagudo who you meet en route. - FORINE_DIALOG = 8326; -- Act according to our convictions while fulfilling our promise with the Tarutaru. This is indeed a fitting course for us, the people of glorious San d'Oria. +-- Variable TextID Description text + +-- General Texts +ITEM_CANNOT_BE_OBTAINED = 6682; -- You cannot obtain the item come back again after sorting your inventory + ITEM_OBTAINED = 6537; -- Obtained: + GIL_OBTAINED = 6538; -- Obtained gil + KEYITEM_OBTAINED = 6540; -- Obtained key item: + NOT_HAVE_ENOUGH_GIL = 0; -- You do not have enough gil. + HOMEPOINT_SET = 6583; -- Home point set! + +-- Conquest System +CONQUEST = 8695; -- You've earned conquest points! + +-- Mission Dialogs +YOU_ACCEPT_THE_MISSION = 6657; -- You have accepted the mission. + +-- Shop Texts + MANYNY_SHOP_DIALOG = 8286; -- Are you in urgent needy-weedy of anything? I have a variety of thingy-wingies you may be interested in. + MONONCHAA_SHOP_DIALOG = 8285; -- Huh...? If you be wanting anything therrre, ≺Multiple Choice (Player Gender)≻[mister/missy], then hurry up and decide, then get the heck out of herrre! + QUESSE_SHOP_DIALOG = 8284; -- Welcome to the Windurst Chocobo Stables. + VALERIANO_SHOP_DIALOG = 7318; -- Halfling philosophers and heroine beauties, welcome to the Troupe Valeriano show! And how gorgeous and green this fair town is! + WIJETIREN_SHOP_DIALOG = 8291; -- From humble Mithran cold medicines to the legendary Windurstian ambrrrosia of immortality, we have it all... + + JU_KAMJA_DIALOG = 6728; -- We can deliver goods to your residence or to the residences of your friends. + PEW_SAHBARAEF_DIALOG = 6728; -- We can deliver goods to your residence or to the residences of your friends. + RETTO_MARUTTO_DIALOG = 7731; -- Allo-allo! If you're after boneworking materials, then make sure you buy them herey in Windurst! We're the cheapest in the whole wide worldy! + SHIH_TAYUUN_DIALOG = 7733; -- Oh, that Retto-Marutto... If he keeps carrying on while speaking to the customers, he'll get in trouble with the guildmaster again! + KUZAH_HPIROHPON_DIALOG = 7742; -- Sew...I mean..."So," want to get your paws on the top-quality materials as used in the Weaverrrs' Guild? + MERIRI_DIALOG = 7744; -- If you're interested in buying some works of art from our Weavers' Guild, then you've come to the right placey-wacey. + + NHOBI_ZALKIA_OPEN_DIALOG = 8294; -- Psst... Interested in some rrreal hot property? From lucky chocobo digs to bargain goods that fell off the back of an airship...all my stuff is a rrreal steal! + NHOBI_ZALKIA_CLOSED_DIALOG = 8295; -- You're interested in some cheap shopping, rrright? I'm real sorry. I'm not doing business rrright now. + + NYALABICCIO_OPEN_DIALOG = 8296; -- Ladies and gentlemen, kittens and cubs! Do we have the sale that you've been waiting forrr! + NYALABICCIO_CLOSED_DIALOG = 8297; -- Sorry, but our shop is closed rrright now. Why don't you go to Gustaberg and help the situation out therrre? + + BIN_STEJIHNA_OPEN_DIALOG = 8298; -- Why don't you buy something from me? You won't regrrret it! I've got all sorts of goods from the Zulkheim region! + BIN_STEJIHNA_CLOSED_DIALOG = 8299; -- I'm taking a brrreak from the saleswoman gig to give dirrrections. So...through this arrrch is the residential area. + + TARAIHIPERUNHI_OPEN_DIALOG = 8300; -- Ooh...do I have some great merchandise for you! Man...these are once-in-a-lifetime offers, so get them while you can. + TARAIHIPERUNHI_CLOSED_DIALOG = 8301; -- I am but a poor merchant. Mate, but you just wait! Strife...one day I'll live the high life. Hey, that's my dream, anyway... + + MILLEROVIEUNET_OPEN_DIALOG = 9741; -- Please have a look at these wonderful products from Qufim Island! You won't regret it! + MILLEROVIEUNET_CLOSED_DIALOG = 9735; -- Now that I've finally learned the language here, I'd like to start my own business. If I could only find a supplier... + + +--Test +RAKOHBUUMA_OPEN_DIALOG = 7415; -- To expel those who would subvert the law and order of Windurst Woods... + +-- Quest Dialog +PERIH_VASHAI_DIALOG = 8030; -- You can now become a ranger! + APURURU_DIALOG = 9258; -- There's no way Semih Lafihna will just hand it over for no good reason. Maybe if you try talking with Kupipi... + CATALIA_DIALOG = 8332; -- While we cannot break our promise to the Windurstians, to ensure justice is served, we would secretly like you to take two shields off of the Yagudo who you meet en route. + FORINE_DIALOG = 8333; -- Act according to our convictions while fulfilling our promise with the Tarutaru. This is indeed a fitting course for us, the people of glorious San d'Oria.