Index: Gallijaux.lua =================================================================== --- Gallijaux.lua (revision 3248) +++ Gallijaux.lua (working copy) @@ -30,6 +30,7 @@ player:tradeComplete(); player:addFame(SANDORIA,SAN_FAME*30); player:addGil((GIL_RATE*10*MoatCarp) + (GIL_RATE*15*ForestCarp)); + player:messageSpecial(GIL_OBTAINED,MoatCarp*10 + ForestCarp*15); player:startEvent(0x012f); elseif(player:getQuestStatus(SANDORIA,THE_RIVALRY) >= QUEST_ACCEPTED) then -- regular turn-ins. Still allowed after completion of the quest. player:tradeComplete(); @@ -38,6 +39,7 @@ totalFish = MoatCarp + ForestCarp + fishCountVar player:setVar("theCompetitionFishCountVar",totalFish); player:startEvent(0x012d); + player:messageSpecial(GIL_OBTAINED,MoatCarp*10 + ForestCarp*15); else player:startEvent(0x012e); end Index: Joulet.lua =================================================================== --- Joulet.lua (revision 3248) +++ Joulet.lua (working copy) @@ -30,6 +30,7 @@ player:tradeComplete(); player:addFame(SANDORIA,SAN_FAME*30); player:addGil((GIL_RATE*10*MoatCarp) + (GIL_RATE*15*ForestCarp)); + player:messageSpecial(GIL_OBTAINED,MoatCarp*10 + ForestCarp*15); player:startEvent(0x0133); elseif(player:getQuestStatus(SANDORIA,THE_COMPETITION) >= QUEST_ACCEPTED) then -- regular turn-ins. Still allowed after completion of the quest. player:tradeComplete(); @@ -38,6 +39,7 @@ totalFish = MoatCarp + ForestCarp + fishCountVar player:setVar("theCompetitionFishCountVar",totalFish); player:startEvent(0x0131); + player:messageSpecial(GIL_OBTAINED,MoatCarp*10 + ForestCarp*15); else player:startEvent(0x0132); end