Search found 160 matches

by Metalfiiish
Sun Mar 10, 2013 1:01 pm
Forum: Committed
Topic: 8_Quests
Replies: 8
Views: 4699

Re: 8_Quests

Lots of fixes to both quests:
http://code.google.com/p/onetimexi/source/detail?r=2934 -- Got it all
http://code.google.com/p/onetimexi/source/detail?r=2920 -- Rat Race

Seeings Spots was done prior:
r2888/r2892
Still working on the others ><
by Metalfiiish
Fri Mar 08, 2013 6:29 pm
Forum: Bugs
Topic: [SQL] MySQL server has gone away
Replies: 3
Views: 2119

Re: [SQL] MySQL server has gone away

tl;dr

I get that error on my Virtual Machine if I save the VM state and then try to restore. Restarting the gameserver EXe usually fixes it. If it is on a VM then it's technically expected behavior.
by Metalfiiish
Wed Mar 06, 2013 6:38 pm
Forum: Bugs
Topic: Spells make 0 DMG
Replies: 7
Views: 3552

Re: Spells make 0 DMG

Its like an echo that never gets heard eh Pr? (Tesy..your..code...
by Metalfiiish
Wed Mar 06, 2013 7:36 am
Forum: Scripting
Topic: Updated quests.lua for accurate completion - Phase 1
Replies: 9
Views: 4976

Re: Updated quests.lua for accurate completion - Phase 1

To be honest the best way to find the inconsistencies is to try and do the ones that are not finished. If you notice that it is already scripted then go set it properly in quest.lua as scripted untested.
by Metalfiiish
Wed Mar 06, 2013 7:33 am
Forum: Scripting
Topic: Beans Ahoy! Quest (Southern San d'Oria [S] )
Replies: 1
Views: 1796

Re: Beans Ahoy! Quest (Southern San d'Oria [S] )

A lot of changes made. Please review the ones I made.
http://code.google.com/p/onetimexi/source/detail?r=2894
by Metalfiiish
Tue Mar 05, 2013 5:37 pm
Forum: Scripting
Topic: Southern San d'Oria [S] !
Replies: 3
Views: 2213

Re: Southern San d'Oria [S] !

alfred.lua has some extra stuff in onEventFinish that is doing nothing. Typo? Or did you forget to a CS somewhere? Also I would remove all NPC's that you could not find default dialogue for as I would prefer leaving them blank as opposed to using a fake message.