Search found 51 matches

by fnx
Wed Jul 08, 2015 9:36 pm
Forum: Troubleshooting
Topic: recv-parse: invalid login attempt from x.x.x.x
Replies: 11
Views: 8901

Re: recv-parse: invalid login attempt from x.x.x.x

Yes I have tried both internal server IP and external IP with proper ports forwarded. Game server responds unintelligibly, so the request/packet is making it that far. At this point I am assuming the July 3rd update changed something in packet and will just have to wait for a fix.
by fnx
Wed Jul 08, 2015 2:49 pm
Forum: Troubleshooting
Topic: recv-parse: invalid login attempt from x.x.x.x
Replies: 11
Views: 8901

Re: recv-parse: invalid login attempt from x.x.x.x

You are not the only one. I finally had a free day to do the updates to both my clients and server and am getting the same results. Even doing a vanilla install of the server does this so I am assuming that something changed in the client between the last check.

Win7 and MySQL.
by fnx
Fri May 01, 2015 9:53 pm
Forum: Contributing
Topic: The Great Navmeshing Project
Replies: 42
Views: 27111

Re: The Great Navmeshing Project

Qlarification: Ran away from Lizzy and zoned from South Gustaberg to North. Quickly zoned back to South. Lizzy was starting to head back to normal roaming area. She then turned left and started heading up the wall/cliff. She then passed through the wall like any other zone without navmesh. When she ...
by fnx
Fri May 01, 2015 7:08 am
Forum: Contributing
Topic: The Great Navmeshing Project
Replies: 42
Views: 27111

Re: The Great Navmeshing Project

You may need to add archways at the zone lines in the navmeshes.

Was messing around with Leaping Lizzy and if you zone her from South to North Gustaberg she will climb up and then through wall on the way back to her zone and be targetable but not attackable for some time.
by fnx
Tue Apr 21, 2015 9:33 am
Forum: Contributing
Topic: The Great Navmeshing Project
Replies: 42
Views: 27111

Re: The Great Navmeshing Project

Overwrote Behometh's Domain and all is good! Off to train more mobs through the caves!
by fnx
Mon Apr 20, 2015 1:11 pm
Forum: Contributing
Topic: The Great Navmeshing Project
Replies: 42
Views: 27111

Re: The Great Navmeshing Project

Squuuueeeeeeeeeeee !!! Just played with the Dunes mesh and had way to much fun training rabbits around all the trees, hills and through caves!!! Behometh's domain did not seem to work when I tried it last weekend though as bats kept shortest lining through the walls. I want to help with this so much...
by fnx
Tue Feb 24, 2015 8:49 pm
Forum: Contacting The Team
Topic: Where to start in the code?
Replies: 8
Views: 6462

Re: Where to start in the code?

Working on meshes had piqued my interests. I have a little programming background and would be interested on cutting the meshes down to save space, flatten out and remove the obstacles/non navigable terrain perhaps.... Can anyone point me in the right direction for mesh editing? I would love to star...
by fnx
Mon Feb 23, 2015 10:25 pm
Forum: Troubleshooting
Topic: Footsteps produce no audio for me [Found issue, details in]
Replies: 28
Views: 12550

Re: Footsteps produce no audio for me

I just started up my own server this last week and this lack of step noise seemed to only be apparent in the starting zones. Stick with it a bit longer and see if it fixes itself.
by fnx
Thu Feb 19, 2015 9:54 pm
Forum: Troubleshooting
Topic: Unable to equip gear
Replies: 5
Views: 2967

Re: Unable to equip gear

Great!!! I will re pull after work.
by fnx
Thu Feb 19, 2015 12:06 pm
Forum: Troubleshooting
Topic: Unable to equip gear
Replies: 5
Views: 2967

Re: Unable to equip gear

Only error is one for the "Sacrarium" zone.lua trying to index a nil value, which wouldn't seem to effect the starting zones. I will assume ver update is the issue for now and have some fun running around the various zones like I used to. ^_^ As usual I pick the worst days to start a new project lol...