probably not TOO much work, if it extended the "instantiateMob" stuff - although the targid would never be static, but that's only really an issue for bots :pnasomi wrote:That is neat, good job. Now do it native from the server! If only...
Search found 1768 matches
- Tue Jul 26, 2016 7:30 pm
- Forum: Custom Applications and Tools
- Topic: Renamer
- Replies: 5
- Views: 9131
Re: renamer
- Thu Jul 21, 2016 10:42 pm
- Forum: Troubleshooting
- Topic: Switching from Lan to Public
- Replies: 2
- Views: 2789
Re: Switching from Lan to Public
login_darkstar should bind to 0.0.0.0, not your public address
as for the map server, whatever you changed in settings.lua has a syntax error
as for the map server, whatever you changed in settings.lua has a syntax error
- Thu Jul 21, 2016 1:32 am
- Forum: Server Setup & Guides
- Topic: Not all zones are accessible
- Replies: 5
- Views: 4122
Re: Not all zones are accessible
git pull and then redo the steps in visual studio
- Wed Jul 20, 2016 10:53 pm
- Forum: Scripting
- Topic: Adding LS upon character creation.
- Replies: 8
- Views: 5853
Re: Adding LS upon character creation.
did you rebuild the server?
registering the isValidLS function looks right, but it's not going to do anything if you don't rebuild the server
registering the isValidLS function looks right, but it's not going to do anything if you don't rebuild the server
- Wed Jul 20, 2016 6:20 pm
- Forum: Server Setup & Guides
- Topic: Not all zones are accessible
- Replies: 5
- Views: 4122
Re: Not all zones are accessible
sounds like you're on a revision where bst mobs were crashing
just update and rebuild
just update and rebuild
- Wed Jul 20, 2016 9:27 am
- Forum: Client Setup & Guides
- Topic: Having problems getting up and running
- Replies: 11
- Views: 8498
Re: Having problems getting up and running
anything starting with 301606, it doesn't check the rest
- Tue Jul 19, 2016 10:49 pm
- Forum: Scripting
- Topic: Adding LS upon character creation.
- Replies: 8
- Views: 5853
Re: Adding LS upon character creation.
doesn't look like it'd be broken
did you create the linkshell first?
did you put it in the right place in player.lua?
did you create the linkshell first?
did you put it in the right place in player.lua?
- Mon Jul 18, 2016 11:36 pm
- Forum: Troubleshooting
- Topic: Linux Server dsconnect error (memory leak)
- Replies: 6
- Views: 4293
Re: Linux Server dsconnect error (memory leak)
most likely you're trying to bind to an address you can't - try 0.0.0.0
- Mon Jul 18, 2016 6:24 pm
- Forum: Bugs
- Topic: Question regarding limbus crashing (Issue 2879)
- Replies: 2
- Views: 2580
Re: Question regarding limbus crashing (Issue 2879)
at this point I don't think anyone really knows how limbus works anymore
- Sat Jul 16, 2016 8:06 pm
- Forum: Server Setup & Guides
- Topic: Database issues post upgrade
- Replies: 4
- Views: 3847
Re: Database issues post upgrade
nope, that's how we all do it