Search found 61 matches

by uwill99
Tue Sep 15, 2015 12:28 am
Forum: Scripting
Topic: @mh
Replies: 20
Views: 9639

Re: @mh

I'm guessing it's under the "Misc." column, as all the others are self-explanatory. It looks like one of those bit codes where so many bits equals whatever. I'll start with adding 32, since Residential is 32 and Selbina is 40 and Norg is 104, and work down for a combat zone and see if it works. Seri...
by uwill99
Mon Sep 14, 2015 11:52 pm
Forum: Scripting
Topic: @mh
Replies: 20
Views: 9639

Re: @mh

I deleted if (PChar->loc.zone->CanUseMisc(MISC_MOGMENU) || PChar->m_moghouseID then recompiled, without error, and booted up the game. No change in my @mh functionality, sadly. Do you have anymore insight into where I could look and tool around? Is there anyway to make a normal zone have the mog hou...
by uwill99
Mon Sep 14, 2015 10:05 pm
Forum: Scripting
Topic: @mh
Replies: 20
Views: 9639

Re: @mh

Oh! I see, I misunderstood your comment about using inject. Thanks for the help kjLotus! And thanks for translating that code fragment, I took some logic classes in college which have helped with some of the code but it's hard >for me< to isolate individual parts of an argument.
by uwill99
Mon Sep 14, 2015 9:38 pm
Forum: Scripting
Topic: @mh
Replies: 20
Views: 9639

Re: @mh

Haha, yeah I probably confused you, sorry. I guess I was trying to make a GM command that would allow Mog House job changes anywhere in the world using the Mog House Menu system (like how you can bring up the AH menu.) Your suggestion of injecting the Mog House packet to my client was brilliant, but...
by uwill99
Mon Sep 14, 2015 9:05 pm
Forum: Scripting
Topic: @mh
Replies: 20
Views: 9639

Re: @mh

Yeah. I seem out of my element for now. I saw a post concerning a .dat file someone made for Aht Urghan. I'll have to dig a bit deeper, but I did find the Packet IDs from the DSP Wiki which has Menu Mog House listed as - 0x002E, which I did not find myself in the packet_system.cpp
by uwill99
Mon Sep 14, 2015 8:27 pm
Forum: Scripting
Topic: @mh
Replies: 20
Views: 9639

Re: @mh

Thanks for the guidance, with your help I found it, in its very own section labeled "Job Change." / ************************************************************************ * * * Job Change * * * ************************************************************************/ void SmallPacket0x100(map_sess...
by uwill99
Mon Sep 14, 2015 7:35 pm
Forum: Scripting
Topic: @mh
Replies: 20
Views: 9639

Re: @mh

Awesome, kjLotus... I actually started thinking that was the problem, so I started trying to make my character seem as if it was in a moghouse even though it wasn't; since I don't know how to code I failed. Is there a way to figure out what packet to inject? My gameserver window keeps parsing "0B5" ...
by uwill99
Mon Sep 14, 2015 6:49 pm
Forum: Scripting
Topic: @mh
Replies: 20
Views: 9639

@mh

EDIT: With a lot of help from kjLotus (see following posts for stream of consciousness), this actually works. I created a script to access my mog house anywhere in the world for the purpose of having an in-game menu for job changing. ------------------------------------------------------------------...
by uwill99
Sat Aug 29, 2015 4:54 pm
Forum: Server Setup & Guides
Topic: Solo play - setting up server
Replies: 6
Views: 7723

Re: Solo play - setting up server

Oh! That's smart and never thought about modding godmode... Probably because the character I play with isn't GM flagged. I'm weak and would abuse GM status when I got frustrated. This is my leveling food. It'll seem overpowered for the early levels, but it'll level off. It's basically like rolling a...
by uwill99
Sat Aug 29, 2015 4:34 pm
Forum: Custom Applications and Tools
Topic: Custom App to Buy and Sell on the Auction House
Replies: 19
Views: 17101

Re: Custom App to Buy and Sell on the Auction House

Awesome app, I love it. It makes my single player experience on FFXI more lifelike. I was wondering if there was any way to add stack functions to this? There are some items I'd like to sell on the AH as a stack, but can't seem to make it work. Anyway, thanks for the great work.