Search found 170 matches
- Sat Jul 26, 2014 1:57 pm
- Forum: Troubleshooting
- Topic: Party in SOA Zones
- Replies: 9
- Views: 4218
Re: Party in SOA Zones
hi, for the pt member hp mp not displayed i have no idea but for the zone thing it's probably an int8 remaining somewhere, z 257 is z 1, z 270 z 14 etc
- Fri Jul 25, 2014 1:20 pm
- Forum: Scripting
- Topic: Bastok Mission 9-1
- Replies: 16
- Views: 9764
Re: Bastok Mission 9-1
hi,
no, those are going in mob_spawn_points.sql, you can't spawn a mob without pos.
no, those are going in mob_spawn_points.sql, you can't spawn a mob without pos.
- Thu Jul 24, 2014 4:12 pm
- Forum: Scripting
- Topic: Bastok Mission 9-1
- Replies: 16
- Views: 9764
Re: Bastok Mission 9-1
INSERT INTO `mob_spawn_points` VALUES ('17645794', 'Gigaplasm', '10116', '-133', '1', '248', '10'); INSERT INTO `mob_spawn_points` VALUES ('17645795', 'Macroplasm', '10130', '-131', '1', '249', '1'); INSERT INTO `mob_spawn_points` VALUES ('17645796', 'Macroplasm', '10130', '-132', '1', '247', '1'); ...
- Tue Jul 22, 2014 1:55 pm
- Forum: Scripting
- Topic: Bastok Mission 9-1
- Replies: 16
- Views: 9764
Re: Bastok Mission 9-1
hi, try adding an end in ontrigger after player:startEvent(0x0172);
- Tue Jul 22, 2014 4:57 am
- Forum: Scripting
- Topic: Bastok Mission 9-1
- Replies: 16
- Views: 9764
Re: Bastok Mission 9-1
Hi , i made a script for those some time ago, you can use them to get cs id, they're in the old format for tortoise but you can still edit with wordpad or any text editor.
- Sat May 31, 2014 3:45 am
- Forum: Troubleshooting
- Topic: Mob question..
- Replies: 3
- Views: 2122
Re: Mob question..
Hi, you probably can do that by adding mod regen in the script of the mob once the mob goes or is roaming in OnMobRoam. but the regen once a mob is left unclaimed is really fast like 10 percent hp every tick and sometimes much quicker and i don't know if a doted unclaimed mob is considered as roamin...
- Wed Apr 30, 2014 5:35 am
- Forum: Bugs
- Topic: SQL: Missing Grounds Tome in npc_list.sql
- Replies: 1
- Views: 2297
Re: SQL: Missing Grounds Tome in npc_list.sql
Really sorry far late reply, i'll check areas where we don't match wiki minimum tomes. For the other where we are exceeding the number indicated, it's more a lack of info from ffxiclopedia or other sites (like planar rifts there are not always all listed on websites) the best solution is to check po...
- Wed Jan 29, 2014 2:46 pm
- Forum: Bugs
- Topic: thar be airships in west sarutabaruta
- Replies: 8
- Views: 4593
Re: thar be airships in west sarutabaruta
You're supposed to see it approaching windurst, like you see it in rolanberry fields etc but it really shouldn't be so close ... maybe it's the anim which is wrong or pos (but it should be retail) or it's just not supported... Does it appears @ the hours the ship is arriving / departing in or from w...
- Mon Jan 27, 2014 9:45 am
- Forum: Suggestions
- Topic: can someone script ground tombs in
- Replies: 13
- Views: 8067
Re: can someone script ground tombs in
all names should be changed to grounds_tome now. to get the id, polutils can help you i think
- Sun Jan 26, 2014 6:51 am
- Forum: Scripting
- Topic: What is wrong with this? Bastok Mission 9-2
- Replies: 5
- Views: 3296
Re: What is wrong with this? Bastok Mission 9-2
Hi did you tried using 0x030c to launch cs instead of 780 ? and don't look my vars but i think it lacks the city bastok when you get current mission elseif(player:getCurrentMission(BASTOK)== WHERE_TWO_PATHS_CONVERGE and player:getVar("BASTOK92") ==0)then player:startEvent(0x030C); elseif(player:getC...