Most players that play on private servers use Ashita, not Windower. A select few servers use Windower because Ashita is blacklisted for their server due to them profiting off our work.etnuh wrote:how do you access this server? its been awhile since i played and most are using windower
Search found 525 matches
- Sat Jan 17, 2015 5:15 pm
- Forum: Public Servers
- Topic: Omstart Server OPEN
- Replies: 20
- Views: 15096
Re: Omstart Server OPEN
- Tue Jan 13, 2015 2:19 pm
- Forum: Custom Applications and Tools
- Topic: How I start my servers
- Replies: 6
- Views: 6345
Re: How I start my servers
For the batch scripts, you can do a restarter like this: @echo off cls @echo [Lobby Server AutoRestart Script] @echo Starting server for first time: %date% %time% :restart start /wait DSConnect-Server.exe @echo [CRASH] %date% %time% - Restarting the lobby server.. goto restart This way anytime the s...
- Tue Jan 13, 2015 2:07 pm
- Forum: Custom Applications and Tools
- Topic: Batch export of important tables
- Replies: 5
- Views: 9292
Re: Batch export of important tables
Correct, it should import fine.
- Tue Jan 13, 2015 4:34 am
- Forum: Custom Applications and Tools
- Topic: Batch export of important tables
- Replies: 5
- Views: 9292
Re: Batch export of important tables
You are dumping binary data, so parts of the data are going to show up as odd chars because of how Notepad++ interprets them. \0 means null (or 0), then the rest are based on what the editor decides to show them as. But either way they are escaped data bytes. Values between 0 and 255. \0 \1 \2 \3 \4...
- Sat Jan 10, 2015 2:16 pm
- Forum: Server Setup & Guides
- Topic: trying to make an update to my server
- Replies: 4
- Views: 3612
Re: trying to make an update to my server
They should automatically be deleted when you recompile as long as they are not in use.
- Fri Jan 09, 2015 12:16 pm
- Forum: Contacting The Team
- Topic: Where to start in the code?
- Replies: 8
- Views: 6452
Re: Where to start in the code?
I think that the game handles navigation in three separate methods for monsters as movement is different based on what is happening with the monster: A. Monster Is Roaming When monsters are roaming on retail, it appears they use a point-to-point connection route to follow that is picked randomly. I ...
- Fri Jan 09, 2015 2:05 am
- Forum: Contacting The Team
- Topic: Where to start in the code?
- Replies: 8
- Views: 6452
Re: Where to start in the code?
The navigation mesh implementation was done by lautan who started it then disappeared. The intent was to get the community to work on the meshes for each zone with some help from RZN (from FFEvo) as RZN made a library to dump the maps mesh data from the map .DAT files. The only mesh that was made so...
- Tue Jan 06, 2015 5:36 pm
- Forum: Scripting
- Topic: Developer Preview Zone...
- Replies: 4
- Views: 2661
Re: Developer Preview Zone...
It's sad they never took the idea any further with the train systems. This has been in the client for a really long time. They just never did shit with it.
- Tue Jan 06, 2015 3:15 pm
- Forum: Bugs
- Topic: Ojha Rhawash - Windurst Walls (C-13) weird txt
- Replies: 5
- Views: 3745
Re: Ojha Rhawash - Windurst Walls (C-13) weird txt
Text ids are not properly aligned.
- Sun Jan 04, 2015 11:27 pm
- Forum: Troubleshooting
- Topic: Everyone logging in dead and levels seem reset
- Replies: 5
- Views: 2957
Re: Everyone logging in dead and levels seem reset
Sounds like your database was not properly updated. A lot of tables have been modified recently so be sure that you update them all properly.