thats because you always break everything.kjLotus wrote: i bet whasf and bk are still mad about it
Search found 31 matches
- Mon Feb 11, 2013 2:04 pm
- Forum: Contributing
- Topic: Complete mID List[Armor Only]
- Replies: 10
- Views: 5833
Re: Complete mID List[Armor Only]
- Mon Feb 11, 2013 1:54 pm
- Forum: Contributing
- Topic: Complete mID List[Armor Only]
- Replies: 10
- Views: 5833
Re: Complete mID List[Armor Only]
He fixed it BEFORE it went in and was the one who noticed it. Basically I ran the sql for it, then went and added 2-3 lines I missed, had a typo in that quick fix, .patch ended up getting it, he pointed it out so I went and fixed and re-up'd.. didn't know he'd be committing it right off either but s...
- Mon Feb 11, 2013 12:13 pm
- Forum: Contributing
- Topic: Complete mID List[Armor Only]
- Replies: 10
- Views: 5833
Complete mID List[Armor Only]
I've gone through and completed every mID for head/body/hands/legs/feet/shield that I could currently find missing from item_armor.sql, I believe this is about 99% done for the mID list in general with only bits and pieces left to add. I left MOST weapons out because a lot of people on our server ha...
- Thu Feb 07, 2013 8:39 am
- Forum: Resources
- Topic: Rest of the Weapon mIDs [Jan. 2013 Update]
- Replies: 0
- Views: 5359
Rest of the Weapon mIDs [Jan. 2013 Update]
Just filling in the gaps for the rest of the ones missing, including a bunch of level 75 and the ones beyond that plus lv.1 event item ones that are on the _armor.sql table I posted the full list up on the wiki at the bottom of ID references for now. Mostly posting it here because people don't tend ...
- Sun Feb 03, 2013 9:47 pm
- Forum: Resources
- Topic: WS Animation IDs
- Replies: 10
- Views: 12714
Re: WS Animation IDs
Just a follow-up note on this for those who haven't taken notice; this list is now up on the wiki as well as the Costume IDs list.
- Tue Jan 29, 2013 4:22 pm
- Forum: Committed
- Topic: Blue Magic SQL Patch
- Replies: 3
- Views: 2780
Re: Blue Magic SQL Patch
You're a good man Charlie Brown!
- Sat Jan 26, 2013 4:57 am
- Forum: Resources
- Topic: WS Animation IDs
- Replies: 10
- Views: 12714
Re: WS Animation IDs
I'll get on it but I gotta admit wiki mark-up is pretty convoluted looking to me at times just for being different, so I didn't want to start mashing edit and mess up kirby's pages until I had time to look at what I was going to be doing.kjLotus wrote:you can put them on the wiki, too
- Wed Jan 23, 2013 7:09 am
- Forum: Resources
- Topic: WS Animation IDs
- Replies: 10
- Views: 12714
WS Animation IDs
1 -- Fast Blade 2 -- Burning Blade 3 -- Red Lotus Blade 4 -- Shining Blade 5 -- Seraph Blade 6 -- Flat Blade 7 -- Circle Blade 8 -- Spirits Within 9 -- Vorpal Blade 10 -- Swift Blade 11 -- Savage Blade 12 -- Knights of the Round 13 -- Death Blossom 14 -- Atonement 15 -- Expiacion 16 -- Combo 17 -- S...
- Fri Jan 18, 2013 9:07 am
- Forum: Contributing
- Topic: Southern San d'Oria[S] coordinates.
- Replies: 0
- Views: 1686
Southern San d'Oria[S] coordinates.
Unfortunately it seems that this is a big hole in the NPC list at the moment and I'm not knowledgeable enough to fill that out myself yet. So for the time being this is the retail matched side-by-side with coordinates converted into our X Y Z ROT values. Cutscene NPCs are stacked so massively on the...
- Thu Jan 10, 2013 12:26 pm
- Forum: Contributing
- Topic: pandemonium warden fixed
- Replies: 4
- Views: 2928
Re: pandemonium warden fixed
Having it spawn a series of 12(or 15 if you want to go by original PW standards) mobs all named Pandemonium Warden for the time being and using Olla Grande's sequential spawning if you could figure out how to add loot to only the final Pandemonium Warden. You would need to be able to keep them all n...