Dying for a server....

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Magiknight
Posts: 153
Joined: Tue Sep 04, 2012 12:42 am

Dying for a server....

Post by Magiknight » Fri Feb 14, 2014 8:41 pm

With no ToAU. Does such a thing exist? I see no signs of it. Am I missing anything?

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atom0s
Developer
Posts: 537
Joined: Thu Oct 25, 2012 9:52 am

Re: Dying for a server....

Post by atom0s » Sat Feb 15, 2014 12:09 am

There are few populated servers up as it is, most of which just run what is included with DSP and some of their own homebrewed custom content. You probably wont find a server with ToAU fully disabled that has a population.

Magiknight
Posts: 153
Joined: Tue Sep 04, 2012 12:42 am

Re: Dying for a server....

Post by Magiknight » Sat Feb 15, 2014 1:37 am

Well that's terrible news....

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demolish
Developer
Posts: 262
Joined: Thu Jul 26, 2012 7:12 am

Re: Dying for a server....

Post by demolish » Sat Feb 15, 2014 4:28 am

Magiknight wrote:Well that's terrible news....
You could always run your own server. :p
<Giblet[NewBrain]> kj with this first step would be fine on my shit
Click here for a guide on scripting missions.

Magiknight
Posts: 153
Joined: Tue Sep 04, 2012 12:42 am

Re: Dying for a server....

Post by Magiknight » Mon Feb 17, 2014 8:30 pm

Xx_DeMoLiSH wrote:
Magiknight wrote:Well that's terrible news....
You could always run your own server. :p
I would run my own sever with content only up to COP but I would hate to have to beat away people with a stick after my server is full.

Actually I had that server going for a few weeks and a grand total of 0 other people logged into it. Yes it worked.

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