New Server - DS-Hardmode

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whasf
Site Admin
Posts: 1312
Joined: Thu Jul 19, 2012 9:11 pm

New Server - DS-Hardmode

Post by whasf » Mon Sep 07, 2015 12:17 pm

I have put up a new server for people to play on. Here are the stats:
  • Exp rate: 1.0
  • Exp loss starts at level 10
  • Run rate: Retail speed (no boost)
  • Explorer moogles are disabled (they're in game but won't work)
  • Field of Valour and Grounds of Valour books are disabled (they're in game but won't work)
  • Level Sync is enabled
  • Classic skillups
  • Content through CoP is enabled (everything else is disabled)
  • High-level monsters in existing zones are present
  • Starting gil is 10
  • Auction house items will expire and returned to sender after one Vanadiel week (just like retail)
  • Land kings are timed spawns only
Rules:
Be nice, have fun, and good luck!

The server will follow the normal Darkstar updates.

How to connect: hardmode.dspt.info or IP 65.82.234.133

Online roster: http://hardmode.dspt.info/roster.php

January 17 2016: Offline due to lack of players. The database will stick around though.
-- Whasf

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TeoTwawki
Developer
Posts: 527
Joined: Mon Jul 15, 2013 9:50 pm

Re: New Server - DS-Hardmode

Post by TeoTwawki » Mon Sep 07, 2015 1:34 pm

Psh, thats normal mode. Wheres the perma death?

I kid I kid. In before that one guy shows up. :)
Hi, I run The Demiurge server.


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Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live. - Martin Golding
PLS USE [ code ] CODE TAGS [ /code ] WHEN POSTING CODE
DO NOT PRIVATE MESSAGE ME ABOUT BUGS

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maxtherabbit
Developer
Posts: 57
Joined: Wed Jun 12, 2013 11:26 pm

Re: New Server - DS-Hardmode

Post by maxtherabbit » Mon Sep 07, 2015 1:39 pm

shit, you should have just converted oldschool to that

I don't want to have to make a new dude :(

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tabitaru
Posts: 99
Joined: Sun Apr 12, 2015 4:49 am

Re: New Server - DS-Hardmode

Post by tabitaru » Mon Sep 07, 2015 1:45 pm

!
Last edited by tabitaru on Sun Oct 18, 2015 7:02 am, edited 1 time in total.

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kjLotus
Special Guest
Posts: 1813
Joined: Sun Jul 22, 2012 2:16 pm

Re: New Server - DS-Hardmode

Post by kjLotus » Mon Sep 07, 2015 1:57 pm

maxtherabbit wrote:shit, you should have just converted oldschool to that

I don't want to have to make a new dude :(
that'd be cheating, you easy mode scum

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whasf
Site Admin
Posts: 1312
Joined: Thu Jul 19, 2012 9:11 pm

Re: New Server - DS-Hardmode

Post by whasf » Mon Sep 07, 2015 3:54 pm

I could have converted it yes, but then I'd have to listen to the complaints from the [few] people playing already. If some of them want to start over that's fine, no transfers though.
The current "oldschool" server isn't going away.
-- Whasf

Magiknight
Posts: 153
Joined: Tue Sep 04, 2012 12:42 am

Re: New Server - DS-Hardmode

Post by Magiknight » Mon Sep 07, 2015 5:06 pm

Putting on a pot of coffee and going to see if my FFXI still works.

Magiknight
Posts: 153
Joined: Tue Sep 04, 2012 12:42 am

Re: New Server - DS-Hardmode

Post by Magiknight » Mon Sep 07, 2015 5:11 pm

When I upgraded my macbook pro to windows 10 from windows 7 I had to do a clean install to get it to work. I'm reinstalling FFXI......

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maxtherabbit
Developer
Posts: 57
Joined: Wed Jun 12, 2013 11:26 pm

Re: New Server - DS-Hardmode

Post by maxtherabbit » Mon Sep 07, 2015 8:42 pm

Dick Driver take the wheel

Magiknight
Posts: 153
Joined: Tue Sep 04, 2012 12:42 am

Re: New Server - DS-Hardmode

Post by Magiknight » Mon Sep 07, 2015 10:48 pm

I don't think the link to see who's online works. I'm online and it doesn't show me as online.

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