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NPC models are incorrect

Posted: Mon Jan 09, 2017 4:49 pm
by 144Hz
Hi all,

This isn't so much a setup question but more of a general question after setting up the server.

Some of the models do not seem to be correct, for example, NPCs with models that they aren't supposed to be. Example: Mining Points that are displaying as Moogles

I downloaded the master branch of the github repo. Is there a different branch that would fix this?

Re: NPC models are incorrect

Posted: Mon Jan 09, 2017 5:14 pm
by demolish
nah will have to wait til we update the server for whatever npcs they add/remove in retail updates
they usually shift their IDs around in updates so when ours and theirs don't match you see mismatch of model/name (sometimes can cause the client to crash or break transport and stuff)

Re: NPC models are incorrect

Posted: Tue Jan 10, 2017 8:12 am
by demolish
try pulling again and reimport npc_list.sql
just merged a fix https://github.com/DarkstarProject/darkstar/pull/3636