delivery system crashes server

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joshr45
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Re: delivery system crashes server

Post by joshr45 » Tue Apr 16, 2013 10:43 pm

posting a bug about the npcs in al zahbi being misnamed, and heres the code for the al zahbi npcs, not 100% on the text they are saying but it seems like it would be right, until the besieged possibly gets implemented im not worried about it

Edit: meant besieged
Attachments
alzahbi delivery npcs.patch
Al Zahbi Delivery NPCS
(2.98 KiB) Downloaded 141 times
Last edited by joshr45 on Wed Apr 17, 2013 8:41 pm, edited 1 time in total.

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diatanato
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Re: delivery system crashes server

Post by diatanato » Wed Apr 17, 2013 7:18 am

kjLotus wrote:try now josh, r3278
m_PItem = NULL; - бесполезное действие, потому что в самом конце метода мы обнуляем весь массив memset(m_PItem, 0, sizeof(m_PItem));

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kjLotus
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Re: delivery system crashes server

Post by kjLotus » Wed Apr 17, 2013 9:12 am

diatanato wrote:
kjLotus wrote:try now josh, r3278
m_PItem = NULL; - бесполезное действие, потому что в самом конце метода мы обнуляем весь массив memset(m_PItem, 0, sizeof(m_PItem));


derp ><

i was getting double deletes and i wasn't sure why, i guess i didn't read ucontainer enough (sent whasf a patch right before bed to test..)

i found the problem in 3280 though, so i'll get rid of that assignment :)

joshr45
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Re: delivery system crashes server

Post by joshr45 » Wed Apr 17, 2013 11:03 am

also one thing i forgot to test was sending gil, yeah it only lets me try to send 64 gil in first slot and 160 in 2nd and 3rd slot when trying to send 1000000, now trying again its 66 gil in first, kinda odd.
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Warezkid_2013.04.17_105129.png
Warezkid_2013.04.17_105120.png

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kjLotus
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Re: delivery system crashes server

Post by kjLotus » Wed Apr 17, 2013 11:35 am

ooh, i see i see

for some reason, i didn't cap packets for sending gil, so i'll take a look at that tonight

joshr45
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Re: delivery system crashes server

Post by joshr45 » Wed Apr 17, 2013 8:45 pm

Gil works now, but still an issue with anything past the first slot being not recognized as received in the delivery_box table and it will sit grayed out until manually deleted out of delivery_box tables

[20:44:19][Error] Could not finalize cancel send transaction. PlayerID: 21828 slotID: 5
Attachments
Warezkid_2013.04.17_203838.png
items past the first slot grayed and not able to be cancelled
Warezkid_2013.04.17_203808.png
Gil and items receiving fine

joshr45
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Re: delivery system crashes server

Post by joshr45 » Thu Apr 18, 2013 1:24 am

looks to be good now, Fixed in 3289

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diatanato
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Re: delivery system crashes server

Post by diatanato » Thu Apr 18, 2013 6:23 am

похоже, что мало кто знает о наличии в игре опции aspect ratio или 4:3 на widescreen всех устраивает ((

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kjLotus
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Re: delivery system crashes server

Post by kjLotus » Thu Apr 18, 2013 9:06 am

diatanato wrote:похоже, что мало кто знает о наличии в игре опции aspect ratio или 4:3 на widescreen всех устраивает ((
yeah...

the main thing that bugs me about it is that it's a character specific option in-game, instead of an option in the ffxi config

why would i ever want 16:10 on one character and 4:3 on another?? haha

joshr45
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Re: delivery system crashes server

Post by joshr45 » Thu Apr 18, 2013 12:39 pm

did you wanna toss in the al zahbi area delivery npcs, i mean they work as long as your talking to the 2 tarus that are where they are supposed to be lol

which is where ive been testing sending stuff from in all the pics
Attachments
alzahbi delivery npcs.patch
(2.98 KiB) Downloaded 139 times

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