/ja recast after zoning
Posted: Sun Apr 24, 2016 7:04 am
Hi guys, and thanks in advance for taking the time to read this post.
I'm reporting this in the Bugs sections although I'm not sure if it's my bad compiling or anything, so here's the thing :
whenever I'm zoning, the last abilities I used get a recast of 15 hours. I tried Boost, Drain Samba and Divine Seal and it's just all the same.
Spells don't seem to be affected, only job abilities as far as I can tell. And it does require zoning to make that bug happen.
The server is running on a fresh Ubuntu 14.04.4 LTS (GNU/Linux 4.2.0-27-generic i686), I followed the instructions on the Building the server dsp wiki (including gcc 5 rep), and tried many tests before writing this post (which basicly came down to redoing everything from scratch a few times). Still, I get the same result and it doesn't look like I can sort this out by myself.
On the top of that, I'm running a temp dsp server on a windows 10 pc (sources for both servers were downloaded recently, about 1 week apart), and using the same game client on a third machine, that bug doesn't appear when connecting to the windows dsp server.
I'd really love any insight / advice if anyone has a hint on that one, just ask if you need any log that I can provide.
[EDIT]
I forgot to mention that I had to update Makefile.am line 2: AUTOMAKE_OPTIONS=foreign subdir-objects. I did this because autogen.sh was complaining about sub-folders. Other that that, I strictly followed the procedure provided on the wiki page.
I'm reporting this in the Bugs sections although I'm not sure if it's my bad compiling or anything, so here's the thing :
whenever I'm zoning, the last abilities I used get a recast of 15 hours. I tried Boost, Drain Samba and Divine Seal and it's just all the same.
Spells don't seem to be affected, only job abilities as far as I can tell. And it does require zoning to make that bug happen.
The server is running on a fresh Ubuntu 14.04.4 LTS (GNU/Linux 4.2.0-27-generic i686), I followed the instructions on the Building the server dsp wiki (including gcc 5 rep), and tried many tests before writing this post (which basicly came down to redoing everything from scratch a few times). Still, I get the same result and it doesn't look like I can sort this out by myself.
On the top of that, I'm running a temp dsp server on a windows 10 pc (sources for both servers were downloaded recently, about 1 week apart), and using the same game client on a third machine, that bug doesn't appear when connecting to the windows dsp server.
I'd really love any insight / advice if anyone has a hint on that one, just ask if you need any log that I can provide.
[EDIT]
I forgot to mention that I had to update Makefile.am line 2: AUTOMAKE_OPTIONS=foreign subdir-objects. I did this because autogen.sh was complaining about sub-folders. Other that that, I strictly followed the procedure provided on the wiki page.