East Sarutabaruta
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- Developer
- Posts: 539
- Joined: Sun Jul 22, 2012 12:17 am
Re: East Sarutabaruta
Someone's having fun ![Smile :)](./images/smilies/icon_e_smile.gif)
Kind of neat to see how SE did the polygons, vs how the client renders them.
![Smile :)](./images/smilies/icon_e_smile.gif)
Kind of neat to see how SE did the polygons, vs how the client renders them.
Test Server: Hanekawa | Fantasy World: Naito
An occasionally updated list of what works
Bugs reports go here. | Project chat here.
Things I've found, but don't plan to work on.
An occasionally updated list of what works
Bugs reports go here. | Project chat here.
Things I've found, but don't plan to work on.
Re: East Sarutabaruta
does this mean monster are goign to be roaming soon ![Shocked :shock:](./images/smilies/icon_eek.gif)
![Shocked :shock:](./images/smilies/icon_eek.gif)
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- Developer
- Posts: 707
- Joined: Sun Jul 22, 2012 12:11 am
Re: East Sarutabaruta
Ahh the magic of alpha textures and pixel shaders...it looks pretty dull without the extra magic but that isn't really the point here.
Nice work!
Nice work!
Re: East Sarutabaruta
</kneel> /em not worthy!
Did they never add anything like this to model viewer?
![Surprised :o](./images/smilies/icon_e_surprised.gif)
Did they never add anything like this to model viewer?