April Fools!

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User avatar
tagban
Posts: 352
Joined: Fri Dec 28, 2012 11:31 am
Location: Pennsylvania, USA

April Fools!

Post by tagban » Fri Apr 01, 2016 11:46 am

I love today.. And I was off.. so added a ton of command mods at midnight. Enjoy!
------------------
@flash

Code: Select all

cmdprops =
{
    permission = 0,
    parameters = ""
};

function onTrigger(player, speed)
    player:speed(1500);
    player:PrintToPlayer("Muahahahaha APRIL FOOLS SPEEDY! -> use @fixspeed to go back to normal <-", 0xF);
end
@chocobo

Code: Select all

cmdprops =
{
    permission = 0,
    parameters = "s"
};


function onTrigger(player)
	-- player:setAnimation("5");
    player:costume(1249);
    player:PrintToPlayer("          POOF You're a chocobo! April Fools! ~Tagban");
    player:ChangeMusic(0,41);
    player:ChangeMusic(1,41);
	-- player:messagePublic(280, player, EFFECT_CHOCOBO, EFFECT_CHOCOBO);
end;
@ah

Code: Select all

cmdprops =
{
    permission = 0,
    parameters = ""
};

function onTrigger(player,npc)
    player:sendMenu(3);
    player:costume(1200);
    player:PrintToPlayer("          Happy April Fools!!! ~Tagban");
    player:ChangeMusic(0,41);
    player:ChangeMusic(1,41);
end;
@wallhack

Code: Select all

cmdprops =
{
    permission = 0,
    parameters = ""
};

function onTrigger(player)
    player:setFlag( 0x00000200 );
            player:injectActionPacket( 5, 271 );
            player:injectActionPacket( 5, 202 );
            player:injectActionPacket( 5, 207 );
            player:injectActionPacket( 5, 216 );
            player:injectActionPacket( 5, 270 );
	    player:PrintToPlayer("       Happy April Fools! Wallhacker!");
            player:ChangeMusic(0,41);
            player:ChangeMusic(1,41);
end
And a few more things just for them when they login.. lol

User avatar
kjLotus
Special Guest
Posts: 1813
Joined: Sun Jul 22, 2012 2:16 pm

Re: April Fools!

Post by kjLotus » Fri Apr 01, 2016 7:45 pm

for old-school, I added this to player.lua:

Code: Select all

    player:timer(500, function(player) player:costume2(math.random(0,2800))end)

User avatar
tagban
Posts: 352
Joined: Fri Dec 28, 2012 11:31 am
Location: Pennsylvania, USA

Re: April Fools!

Post by tagban » Fri Apr 01, 2016 9:11 pm

whatdoes costume2 do?

User avatar
kjLotus
Special Guest
Posts: 1813
Joined: Sun Jul 22, 2012 2:16 pm

Re: April Fools!

Post by kjLotus » Fri Apr 01, 2016 11:01 pm

the same thing as costume except lets you attack/cast/etc

User avatar
tagban
Posts: 352
Joined: Fri Dec 28, 2012 11:31 am
Location: Pennsylvania, USA

Re: April Fools!

Post by tagban » Sun Apr 03, 2016 12:04 pm

o.O

User avatar
tagban
Posts: 352
Joined: Fri Dec 28, 2012 11:31 am
Location: Pennsylvania, USA

Re: April Fools!

Post by tagban » Sun Apr 02, 2017 8:04 am

This year we had a lot of fun. Everyone random costume on zone. Random costume on idle every 5 mins also. When using @zone it does random from 1 to 28x. Players got access to godmode command. Which would grant you some powers but nothing normal. And then raises aggro range to max as well as lowers stats like accuracy and evasion. Also slows down your movement speed until you stop.

All NPCs replaced with Shantotto laughing. All monsters replaced with flying pigs. All nms set to respawn 2 mins after death. Auction house acts like you buy something but doesn't give you it. (Doesn't take the gil either). Oh and gms using @hide command, instantly announces Thier presence, location to the entire server, and tells them they are hidden. But doesn't hide them.

Kill cmand replaced with one that does happy little animations and raises targets hp level 10x normal. I think that does it.

Anyone else do fun stuff?

nasomi
Posts: 141
Joined: Wed Feb 13, 2013 8:51 am

Re: April Fools!

Post by nasomi » Mon Apr 03, 2017 9:23 pm

update chars set charname = reverse(charname);

update char_look set race = race + 3;
update char_look set race = race - 8 where race >8;

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