Mama Mia quest

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Filenotfound
Posts: 3
Joined: Sun Jul 22, 2012 2:34 am

Mama Mia quest

Post by Filenotfound » Fri Aug 03, 2012 3:42 pm

Here is the mama mia quest for the evokers ring.
My first quest script, big thanks to kirby for the help with it and with making new lua commands for bitmasking which also helped alot ^^

(requires up to date SVN to include kirbys new bitmasking LUA)
Attachments
Mamaulabion.lua.patch
(7.68 KiB) Downloaded 196 times

bluekirby0
Developer
Posts: 707
Joined: Sun Jul 22, 2012 12:11 am

Re: Mama Mia quest

Post by bluekirby0 » Mon Aug 06, 2012 4:11 pm

Had to fix a logic flaw (one I left in when I was giving my suggestions) so that the bitmask would be checked AFTER it was changed. Also changed logic to make the quest repeatable instead of just giving you a new ring if you tossed yours.

For future reference, clean up any variables you used by setting them to 0 with setVar. You can use that to delete variables created with the new bitmask methods as well. That said, good work!

http://code.google.com/p/onetimexi/source/detail?r=1604

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