Re: Various Mobs animations regular updates
Posted: Sat Nov 23, 2013 6:20 pm
by gedads
TOAU
-- Medusa
INSERT INTO `mob_skill` VALUES (1552,469,1334,'Petrification',4,16.0,2000,1500,4,0,0,0);
INSERT INTO `mob_skill` VALUES (1553,469,1335,'Shadow_Thrust',4,16.0,2000,1500,4,0,0,0);
INSERT INTO `mob_skill` VALUES (1554,469,1336,'Tail_Slap',4,16.0,2000,1500,4,0,0,0);
INSERT INTO `mob_skill` VALUES (1556,469,1337,'Pining_shot',4,16.0,2000,1500,4,0,0,0);
INSERT INTO `mob_skill` VALUES (1557,469,1338,'Calcifying_deluge',4,16.0,2000,1500,4,0,0,0);
INSERT INTO `mob_skill` VALUES (1558,469,1339,'Gorgon_dance',4,16.0,2000,1500,4,0,0,0);
-- INSERT INTO `mob_skill` VALUES (1555,469,1339,'...',4,16.0,2000,1500,4,0,0,0);
-- Anims 1340 & 1341 or eagle eye shot. 1340 and 1341 are like "come on" and a strange scream so maybe they pop up during the fight or are used to recall the 4 adds i don't know. (never fought it). EES is possible too
-- Lamia
INSERT INTO `mob_skill` VALUES (1502,171,1191,'Hypnotic_sway',4,16.0,2000,1500,4,0,0,0);
INSERT INTO `mob_skill` VALUES (1515,171,1190,'Tail_Slap',4,16.0,2000,1500,4,0,0,0);
INSERT INTO `mob_skill` VALUES (1506,171,1193,'Belly_dance',4,16.0,2000,1500,4,0,0,0);
-- one handed weapon
INSERT INTO `mob_skill` VALUES (1496,171,1184,'Gusting_gouge',4,16.0,2000,1500,4,0,0,0);
-- H2H
INSERT INTO `mob_skill` VALUES (1510,171,1185,'Hysteric_Barrage',0,7.0,2000,1500,4,0,0,0);
-- Bow
INSERT INTO `mob_skill` VALUES (1505,171,1185,'Arrow_deluge',0,7.0,2000,1500,4,0,0,0);
-- corsair Lamia
INSERT INTO `mob_skill` VALUES (1498,171,1186,'Dukkeripen',4,16.0,2000,1500,4,0,0,0);
INSERT INTO `mob_skill` VALUES (1499,171,1187,'Dukkeripen',4,16.0,2000,1500,4,0,0,0);
INSERT INTO `mob_skill` VALUES (1500,171,1188,'Dukkeripen',4,16.0,2000,1500,4,0,0,0);
INSERT INTO `mob_skill` VALUES (1501,171,1189,'Dukkeripen',4,16.0,2000,1500,4,0,0,0);
-- Merrow
INSERT INTO `mob_skill` VALUES (1515,182,1258,'Tail_Slap',4,16.0,2000,1500,4,0,0,0);
INSERT INTO `mob_skill` VALUES (1516,182,1259,'Torrent',4,16.0,2000,1500,4,0,0,0);
INSERT INTO `mob_skill` VALUES (1517,182,1260,'Swift_shot',4,16.0,2000,1500,4,0,0,0);
-- NM
INSERT INTO `mob_skill` VALUES (1519,182,1261,'Rising_swell',4,16.0,2000,1500,4,0,0,0);
-- one handed weapon
INSERT INTO `mob_skill` VALUES (1496,182,1252,'Gusting_gouge',4,16.0,2000,1500,4,0,0,0);
-- H2H
INSERT INTO `mob_skill` VALUES (1510,182,1253,'Hysteric_Barrage',0,7.0,2000,1500,4,0,0,0);
Re: Various Mobs animations regular updates
Posted: Mon Nov 25, 2013 8:23 am
by gedads
WOTG#2
-- Yilbegan
INSERT INTO `mob_skill` VALUES (2263,470,1756,'Dexter_Wing',1,18.0,2000,1000,4,0,0,0);
INSERT INTO `mob_skill` VALUES (2264,470,1757,'Sinister_Wing',1,18.0,2000,1000,4,0,0,0);
INSERT INTO `mob_skill` VALUES (2265,470,1758,'Chaos_blast',1,18.0,2000,1000,4,0,0,0);
INSERT INTO `mob_skill` VALUES (2266,470,1759,'Abyssic_buster',1,18.0,2000,1000,4,0,0,0);
INSERT INTO `mob_skill` VALUES (2267,470,1760,'Dancing_tail',1,18.0,2000,1000,4,0,0,0);
INSERT INTO `mob_skill` VALUES (2268,470,1761,'Dancing_tailv2',1,18.0,2000,1000,4,0,0,0);
INSERT INTO `mob_skill` VALUES (2269,470,1762,'Chilling_roar',1,18.0,2000,1000,4,0,0,0);
INSERT INTO `mob_skill` VALUES (2270,470,1763,'Chilling_roarv2',1,18.0,2000,1000,4,0,0,0);
INSERT INTO `mob_skill` VALUES (2271,470,1764,'Soul_douse',1,18.0,2000,1000,4,0,0,0);
INSERT INTO `mob_skill` VALUES (2272,470,1765,'Soul_dousev2',1,18.0,2000,1000,4,0,0,0);
INSERT INTO `mob_skill` VALUES (2273,470,1766,'Dark_star',1,18.0,2000,1000,4,0,0,0);
INSERT INTO `mob_skill` VALUES (2274,470,1767,'Dark_starV2',1,18.0,2000,1000,4,0,0,0);
470 is family number, input yours here