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accrand In Mob Skills

Posted: Sat Jan 05, 2013 1:35 am
by lautan
I noticed in many mobs skills, there is a accrand = math.random(1,2) to determine if an effect lands or not. For example in wild oats. I don't think this is correct, in retail int down or whatever almost always lands even if its an easy prey. I think the accrand should be removed.

Re: accrand In Mob Skills

Posted: Sat Jan 05, 2013 2:58 am
by bluekirby0
Do you have a reference for this?

Re: accrand In Mob Skills

Posted: Sat Jan 05, 2013 9:53 am
by lautan
I looked around but couldn't find anything to confirm this. I do remember it being like that in retail. If you were hit with sprout smack you would always get slowed, unless its too weak then it might be resisted.