Porter Moogle

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Delaide
Posts: 478
Joined: Sat Jun 14, 2014 8:58 am

Porter Moogle

Post by Delaide » Sun Nov 02, 2014 10:46 pm

So, I have reached a massive inventory problem recently. I am out of space. Guess that happens when you are trying to level every job :o

Anyways, I have tried the Porter Moogle, but notice it does not seem to be working in the github rep version. I was wondering if anyone knew of the working code for the Porter Moogle. I would like to store some of my stuff that is taking up space. Anyone have any idea? I assume I could not modify the Armor Depository guy to store things like both Koga Garb set and Koga Garb +1. Don't you need to have a key item that would not be recognized by client side?

Delaide
Posts: 478
Joined: Sat Jun 14, 2014 8:58 am

Re: Porter Moogle

Post by Delaide » Wed Nov 05, 2014 4:12 am

Hmm, no one has any ideas? Or should I have just put it in the request thread to ask for someone to build the Porter Moogles? Just was hoping that someone might be able to point me to some working lua code, then I could just put it in my server.

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kjLotus
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Joined: Sun Jul 22, 2012 2:16 pm

Re: Porter Moogle

Post by kjLotus » Wed Nov 05, 2014 4:24 am

i don't think anyone has done porter moogles anywhere

maybe not too hard if you bitpack the vouchers into player variables, though you'd have to figure out the events yourself

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