Multi-Hit WS missing like 90% the time
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Multi-Hit WS missing like 90% the time
Did you change something with WS accuracy?
I'm in Ro'Maeve with my 63 BST and pretty much every Rampage misses completely. I tried a few Calamities and they all hit normal.
Same with my 75 WHM. Pretty much every Hexa Strike misses completely. Black Halo though doesn't seem to have that problem, but I didn't test it much.
I'm in Ro'Maeve with my 63 BST and pretty much every Rampage misses completely. I tried a few Calamities and they all hit normal.
Same with my 75 WHM. Pretty much every Hexa Strike misses completely. Black Halo though doesn't seem to have that problem, but I didn't test it much.
Re: Multi-Hit WS missing like 90% the time
nopeciradan wrote:Did you change something with WS accuracy?
if it's literally 100% miss rate, something else might have broken it... whasf's server has ghosts that like to break certain things that nobody else can break (like elemental spell blood pacts)
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Re: Multi-Hit WS missing like 90% the time
Just landed 2 Resolutions in a row, 5 Rampages while offhanding a Joyeuse, and 6 Rampages while onehanding on Whasf's server.
Did almost naked 63 BST/NIN for lulz. Wiffed a few, but landed a lot more than I missed.
Did almost naked 63 BST/NIN for lulz. Wiffed a few, but landed a lot more than I missed.
Test Server: Hanekawa | Fantasy World: Naito
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Things I've found, but don't plan to work on.
Re: Multi-Hit WS missing like 90% the time
I was using KC in the offhand on both and the BST was stacked with ACC.
I tried a few Hexa Strike one handed, and they were fine. So I guess the problem comes from the KC.
Could it be the WS somehow derps out when KC is still in the middle of the attack animation?
I tried a few Hexa Strike one handed, and they were fine. So I guess the problem comes from the KC.
Could it be the WS somehow derps out when KC is still in the middle of the attack animation?
Re: Multi-Hit WS missing like 90% the time
turns out deviltti broke it
something something critical hits (both rampage and hexa strike can crit)
something something critical hits (both rampage and hexa strike can crit)
Re: Multi-Hit WS missing like 90% the time
Doesn't really have to do with crit based or multi-hit WS, but it seems the TP gain of (at least single hit) 2handed weapons is bugged. My DRK keeps on getting only 1 TP returned with either GS or scythe weaponskills.
Re: Multi-Hit WS missing like 90% the time
hopefully 3426 fixed that too. if not, then.. crapciradan wrote:Doesn't really have to do with crit based or multi-hit WS, but it seems the TP gain of (at least single hit) 2handed weapons is bugged. My DRK keeps on getting only 1 TP returned with either GS or scythe weaponskills.
Re: Multi-Hit WS missing like 90% the time
Nope, didn't fix it.kjLotus wrote:hopefully 3426 fixed that too. if not, then.. crap
Rampage and the like is working like a charm again, but 2 handed WS still only return 1 TP. Single hit WSs that is, my drk is too low to test it with multihit WSs.
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Re: Multi-Hit WS missing like 90% the time
Found it. Working on it.
Today's lesson is consistency and verification.
Today's lesson is consistency and verification.
Code: Select all
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-- Hard Slash --
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function OnUseWeaponSkill(player, target, wsID)
return 1, 0, 65;
end
Test Server: Hanekawa | Fantasy World: Naito
An occasionally updated list of what works
Bugs reports go here. | Project chat here.
Things I've found, but don't plan to work on.
An occasionally updated list of what works
Bugs reports go here. | Project chat here.
Things I've found, but don't plan to work on.